Player Matchup

Ying
Ying
Blue1975
Ying
Level 245
Champion Stats
124W - 66L
1,744 SR
Queue Stats
586W - 566L
1,581 Elo+
Solo
Tyra
Tyra
FyR3FLi3
Tyra
Level 53
Champion Stats
3W - 0L
1,899 SR
Queue Stats
13W - 17L
1,620 Elo+
Solo
Skye
Skye
ThaTrigga69
Skye
Level 177
Champion Stats
277W - 239L
1,528 SR
Queue Stats
557W - 524L
1,573 Elo+
Solo
Yagorath
Yagorath
qtem
Yagorath
Level 350
Champion Stats
13W - 14L
1,515 SR
Queue Stats
190W - 195L
1,526 Elo+
Solo
Jenos
Jenos
sancti_proteus
Jenos
Level 50
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,494 Elo+
Solo
Team Averages
Level 175
1,637 SR
1,559 Elo+

VS

Team Averages
Level 184
1,646 SR
1,612 Elo+
Ying
Ying
Elsie-_-dog
Ying
Level 254
Champion Stats
1W - 4L
1,580 SR
Queue Stats
180W - 145L
1,629 Elo+
Party 1
Atlas
Atlas
GOLD_ninjin
Atlas
Level 169
Champion Stats
1W - 1L
1,744 SR
Queue Stats
142W - 114L
1,633 Elo+
Party 1
Lex
Lex
myxa627
Lex
Level 148
Champion Stats
16W - 14L
1,660 SR
Queue Stats
125W - 103L
1,659 Elo+
Party 1
Octavia
Octavia
tartar_420
Octavia
Level 253
Champion Stats
24W - 21L
1,661 SR
Queue Stats
206W - 180L
1,613 Elo+
Party 1
Pip
Pip
ФройЗи
Pip
Level 97
Champion Stats
3W - 3L
1,588 SR
Queue Stats
139W - 138L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
47
8 / 5 / 30
4,026
310
68,108
33,670
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Tyra
49
10 / 8 / 15
4,656
358
67,955
49,247
1,950
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

37
15 / 7 / 14
3,800
292
62,337
36,770
0
Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 3s.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 6.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Yagorath
qtem
Yagorath
57
6 / 7 / 25
3,944
303
41,861
105,278
20,084
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 1s after swapping into Travel Form.

Level 1

Collateral Damage

Collateral Damage

Form Swap

Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 2

Spreading Domain

Spreading Domain

Hardening

Heal for 400 if you do not cancel Hardening before it ends.

Level 4

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

34
10 / 6 / 21
5,423
417
45,678
48,256
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 9 / 14
2,562
197
50,875
51,391
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

56
5 / 12 / 10
2,465
190
38,872
113,885
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Lex
54
9 / 9 / 7
2,775
213
56,253
41,716
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Octavia
tartar_420
Octavia
49
12 / 11 / 8
3,153
243
95,226
43,212
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

51
2 / 8 / 15
2,343
180
36,917
35,735
13,352
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 55s
Objective Time
3m 19s
154
Kill Participation
87
49
Kills
33
33
Deaths
49
105
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ying
8
5
30
4.6
L
5
9
14
1.33
W
Tyra
10
8
15
2.19
L
5
12
10
0.83
W
15
7
14
3.14
L
Lex
9
9
7
1.39
W
Yagorath
qtem
Yagorath
6
7
25
2.64
W
10
6
21
3.42
L
Octavia
tartar_420
Octavia
12
11
8
1.45
L
2
8
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

285,939
Damage
278,143
273,221
Taken
285,939
22,034
Shielding
13,352
158,321
Healing
115,476
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
68,108
41,096
76,766
18,944
33,670
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
50,875
44,763
36,049
23,479
51,391
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tyra
67,955
42,913
0
2,665
49,247
1,950
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
38,872
38,872
0
1,669
113,885
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
62,337
41,778
0
1,130
36,770
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lex
56,253
52,377
0
6,654
41,716
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Yagorath
qtem
Yagorath
41,861
26,507
0
4,713
105,278
20,084
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
45,678
28,039
38,687
15,416
48,256
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Octavia
tartar_420
Octavia
95,226
74,985
0
124
43,212
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
36,917
33,490
32,263
15,238
35,735
13,352
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role