Player Matchup

Kasumi
Kasumi
BigzeraPUTO
Kasumi
Level 87
Champion Stats
4W - 1L
1,769 SR
Queue Stats
16W - 12L
1,580 Elo+
Party 1
Barik
Barik
HaleluyaRJ
Barik
Level 47
Champion Stats
38W - 27L
1,637 SR
Queue Stats
39W - 37L
1,493 Elo+
Party 1
Tiberius
Tiberius
Kainzera
Tiberius
Level 53
Champion Stats
21W - 10L
1,790 SR
Queue Stats
62W - 46L
1,579 Elo+
Party 1
Rei
Rei
SolitudeRX
Rei
Level 51
Champion Stats
4W - 3L
1,654 SR
Queue Stats
44W - 34L
1,582 Elo+
Party 1
Grohk
Grohk
brunindarapadur
Grohk
Level 39
Champion Stats
11W - 6L
1,698 SR
Queue Stats
69W - 54L
1,545 Elo+
Party 1
Team Averages
Level 55
1,710 SR
1,556 Elo+

VS

Team Averages
Level 203
1,569 SR
1,524 Elo+
Androxus
Androxus
AdrianGS
Androxus
Level 63
Champion Stats
3W - 2L
1,687 SR
Queue Stats
27W - 20L
1,558 Elo+
Solo
Bomb King
Bomb King
Interceptor BR1
Bomb King
Level 172
Champion Stats
1W - 5L
1,341 SR
Queue Stats
12W - 23L
1,405 Elo+
Solo
Fernando
Fernando
JOJOTODYNGAYMER
Fernando
Level 73
Champion Stats
3W - 2L
1,724 SR
Queue Stats
239W - 236L
1,514 Elo+
Solo
Willo
Willo
MerandusH
Willo
Level 116
Champion Stats
18W - 24L
1,477 SR
Queue Stats
335W - 333L
1,548 Elo+
Solo
Grohk
Grohk
squant296
Grohk
Level 592
Champion Stats
468W - 449L
1,616 SR
Queue Stats
536W - 544L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
39
12 / 3 / 8
2,585
369
41,679
22,587
0
Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 3s.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 3s.

Level 5

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Barik
16
2 / 3 / 12
2,469
353
11,442
35,970
26,383
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Tiberius
Kainzera
Tiberius
28
11 / 3 / 6
2,514
359
57,029
22,333
1,680
Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

28
0 / 4 / 16
2,421
346
8,502
25,308
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

16
7 / 5 / 9
2,390
341
26,543
23,653
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
AdrianGS
Androxus
47
3 / 7 / 7
1,611
230
31,758
21,814
0
Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Bomb King
Interceptor BR1
Bomb King
46
9 / 8 / 5
1,980
283
38,126
24,868
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
39
1 / 7 / 4
1,646
235
19,966
55,555
72,081
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Willo
MerandusH
Willo
38
4 / 6 / 4
1,529
218
29,951
21,824
0
Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 24%.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Grohk
squant296
Grohk
52
0 / 4 / 3
1,174
168
10,050
21,134
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 53s
Objective Time
1m 21s
83
Kill Participation
40
32
Kills
17
18
Deaths
32
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Androxus
AdrianGS
Androxus
3
7
7
0.93
W
Kasumi
12
3
8
5.33
W
Barik
2
3
12
2.67
L
Bomb King
Interceptor BR1
Bomb King
9
8
5
1.44
L
Fernando
1
7
4
0.43
W
Tiberius
Kainzera
Tiberius
11
3
6
4.67
L
Willo
MerandusH
Willo
4
6
4
1
W
0
4
16
2
W
7
5
9
2.3
L
Grohk
squant296
Grohk
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,195
Damage
129,851
129,851
Taken
145,195
28,063
Shielding
72,081
83,068
Healing
51,001
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
AdrianGS
Androxus
31,758
30,341
0
3,903
21,814
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Kasumi
41,679
33,140
0
5,982
22,587
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Barik
11,442
11,442
0
8,030
35,970
26,383

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Bomb King
Interceptor BR1
Bomb King
38,126
32,060
0
2,648
24,868
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
19,966
15,133
0
7,454
55,555
72,081

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tiberius
Kainzera
Tiberius
57,029
43,733
0
2,502
22,333
1,680
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Willo
MerandusH
Willo
29,951
18,260
0
3,549
21,824
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
8,502
8,502
33,303
14,667
25,308
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
26,543
18,163
12,861
5,723
23,653
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grohk
squant296
Grohk
10,050
5,451
21,107
12,340
21,134
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role