Player Matchup

Dredge
Dredge
Drôga
Dredge
Level 999
Champion Stats
990W - 822L
1,604 SR
Queue Stats
1,721W - 1,772L
1,509 Elo+
Solo
Mal'Damba
Mal'Damba
Kitaroou
Mal'Damba
Level 66
Champion Stats
48W - 40L
1,635 SR
Queue Stats
128W - 119L
1,586 Elo+
Solo
Atlas
Atlas
NIGHTSHROUD_M
Atlas
Level 840
Champion Stats
1W - 0L
1,623 SR
Queue Stats
138W - 126L
1,563 Elo+
Party 1
Zhin
Zhin
Suupraa14
Zhin
Level 53
Champion Stats
23W - 19L
1,611 SR
Queue Stats
120W - 127L
1,529 Elo+
Party 1
Fernando
Fernando
fAlgernon
Fernando
Level 120
Champion Stats
61W - 46L
1,677 SR
Queue Stats
140W - 129L
1,596 Elo+
Solo
Team Averages
Level 416
1,630 SR
1,557 Elo+

VS

Team Averages
Level 84
1,719 SR
1,635 Elo+
Tyra
Tyra
DrPosta
Tyra
Level 76
Champion Stats
44W - 35L
1,681 SR
Queue Stats
44W - 40L
1,629 Elo+
Party 2
Fernando
Fernando
JetstreamSas
Fernando
Level 103
Champion Stats
5W - 3L
1,762 SR
Queue Stats
46W - 42L
1,576 Elo+
Party 2
Io
Io
Morthaniel
Io
Level 136
Champion Stats
61W - 41L
1,700 SR
Queue Stats
90W - 84L
1,664 Elo+
Party 2
Ruckus
Ruckus
Vectrix1
Ruckus
Level 55
Champion Stats
13W - 7L
1,768 SR
Queue Stats
89W - 76L
1,679 Elo+
Party 2
Zhin
Zhin
trebbita
Zhin
Level 48
Champion Stats
58W - 47L
1,687 SR
Queue Stats
108W - 98L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Drôga
Dredge
55
18 / 9 / 6
4,854
347
112,460
60,549
7,179
Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Mal'Damba
Kitaroou
Mal'Damba
51
4 / 6 / 29
4,628
331
36,215
34,111
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

48
6 / 7 / 13
3,716
265
86,590
130,378
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Zhin
32
4 / 16 / 11
3,048
218
50,921
47,299
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Fernando
fAlgernon
Fernando
19
9 / 8 / 15
4,703
336
79,085
115,839
142,793
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
DrPosta
Tyra
6
13 / 7 / 10
2,912
208
104,740
56,335
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Fernando
JetstreamSas
Fernando
54
5 / 8 / 19
3,199
229
73,116
135,360
77,364
Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
2 / 1 / 26
3,319
237
47,842
31,657
0
Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Ruckus
Vectrix1
Ruckus
36
12 / 13 / 15
3,172
227
84,749
92,126
45,217
Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Zhin
10
14 / 12 / 11
2,956
211
77,729
49,793
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 53s
Objective Time
4m 52s
115
Kill Participation
127
41
Kills
46
46
Deaths
41
74
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Tyra
DrPosta
Tyra
13
7
10
2.57
W
Dredge
Drôga
Dredge
18
9
6
2.33
L
Fernando
JetstreamSas
Fernando
5
8
19
1.81
W
Mal'Damba
Kitaroou
Mal'Damba
4
6
29
3.08
L
2
1
26
15
W
6
7
13
1.79
W
Zhin
4
16
11
0.59
L
Ruckus
Vectrix1
Ruckus
12
13
15
1.5
W
Fernando
fAlgernon
Fernando
9
8
15
2.06
L
Zhin
14
12
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

365,271
Damage
388,176
388,176
Taken
365,271
149,972
Shielding
122,581
194,264
Healing
213,866
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tyra
DrPosta
Tyra
104,740
74,768
0
1,518
56,335
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Dredge
Drôga
Dredge
112,460
61,642
0
13,482
60,549
7,179
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Fernando
JetstreamSas
Fernando
73,116
52,931
0
7,162
135,360
77,364
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Mal'Damba
Kitaroou
Mal'Damba
36,215
16,580
150,732
17,015
34,111
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
47,842
44,112
161,699
26,177
31,657
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
86,590
86,590
0
2,967
130,378
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Zhin
50,921
28,341
0
1,431
47,299
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
Vectrix1
Ruckus
84,749
55,613
0
329
92,126
45,217
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Fernando
fAlgernon
Fernando
79,085
55,847
0
8,637
115,839
142,793

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Zhin
77,729
61,766
2,144
14,837
49,793
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role