Player Matchup

Rei
Rei
BigIronOnMyHip_
Rei
Level 98
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,572 Elo+
Solo
Androxus
Androxus
ZanyZD
Androxus
Level 196
Champion Stats
14W - 7L
1,682 SR
Queue Stats
412W - 387L
1,564 Elo+
Solo
Octavia
Octavia
lil sudoroso
Octavia
Level 50
Champion Stats
5W - 8L
1,408 SR
Queue Stats
126W - 135L
1,562 Elo+
Solo
Barik
Barik
rube00
Barik
Level 683
Champion Stats
0W - 1L
1,728 SR
Queue Stats
211W - 219L
1,495 Elo+
Solo
Kasumi
Kasumi
zasiki
Kasumi
Level 999
Champion Stats
9W - 16L
1,446 SR
Queue Stats
226W - 237L
1,581 Elo+
Solo
Team Averages
Level 405
1,553 SR
1,555 Elo+

VS

Team Averages
Level 318
1,540 SR
1,535 Elo+
Jenos
Jenos
LilBoyBigMeet
Jenos
Level 50
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,296 Elo+
Solo
Dredge
Dredge
PalaDeButico
Dredge
Level 104
Champion Stats
7W - 6L
1,549 SR
Queue Stats
38W - 25L
1,604 Elo+
Solo
Vora
Vora
TTV_HallowReaper
Vora
Level 85
Champion Stats
2W - 2L
1,438 SR
Queue Stats
25W - 27L
1,497 Elo+
Solo
yostin0929
Unknown
Level 950
Champion Stats
4W - 3L
1,580 SR
Queue Stats
55W - 63L
1,602 Elo+
Solo
Tyra
Tyra
애니애니
Tyra
Level 401
Champion Stats
25W - 12L
1,633 SR
Queue Stats
501W - 282L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
2 / 10 / 8
3,323
475
8,832
40,646
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Androxus
ZanyZD
Androxus
59
11 / 8 / 4
3,827
547
41,107
33,240
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 160 after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Octavia
lil sudoroso
Octavia
59
1 / 12 / 4
894
128
12,068
31,777
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Barik
rube00
Barik
60
3 / 7 / 8
3,673
525
26,887
44,591
27,930
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Kasumi
zasiki
Kasumi
60
12 / 6 / 3
3,450
493
25,509
31,273
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 4% base damage per stack of Curse on your target.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1s.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
3 / 6 / 15
3,910
559
26,672
21,546
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Dredge
46
4 / 5 / 7
3,342
477
27,126
19,342
1,200
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

59
10 / 10 / 6
3,599
514
32,043
34,446
0
False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 8% of its base value.

Level 1

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

yostin0929
Unknown
59
17 / 4 / 7
3,695
528
62,843
17,010
3,370

Level 5

Level 1

Level 4

Level 1

Level 4

Level 1

54
9 / 4 / 5
3,453
493
32,843
22,059
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 51s
Objective Time
6m 36s
56
Kill Participation
83
29
Kills
43
43
Deaths
29
27
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
10
8
0.6
W
3
6
15
1.75
W
Dredge
4
5
7
1.5
W
10
10
6
1.3
L
Androxus
ZanyZD
Androxus
11
8
4
1.63
L
Octavia
lil sudoroso
Octavia
1
12
4
0.25
L
Barik
rube00
Barik
3
7
8
1
W
yostin0929
Unknown
17
4
7
5.13
L
Kasumi
zasiki
Kasumi
12
6
3
2.25
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,403
Damage
181,527
181,527
Taken
114,403
27,930
Shielding
4,570
73,186
Healing
45,831
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
8,832
7,712
25,046
18,654
40,646
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
26,672
11,056
20,209
7,991
21,546
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Dredge
27,126
17,603
0
4,243
19,342
1,200
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
32,043
23,054
352
7,151
34,446
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Androxus
ZanyZD
Androxus
41,107
33,064
0
9,434
33,240
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Octavia
lil sudoroso
Octavia
12,068
11,218
105
2,813
31,777
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Barik
rube00
Barik
26,887
26,887
0
6,065
44,591
27,930

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
yostin0929
Unknown
62,843
47,511
0
1,627
17,010
3,370

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Kasumi
zasiki
Kasumi
25,509
15,263
929
10,140
31,273
0

Level 2

Level 1

W
32,843
23,988
0
4,258
22,059
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role