Player Matchup

Atlas
Atlas
Drkushinstien
Atlas
Level 29
Champion Stats
0W - 1L
1,922 SR
Queue Stats
7W - 9L
1,467 Elo+
Party 3
InfinityEnsight
Unknown
Level 12
Champion Stats
2W - 1L
1,725 SR
Queue Stats
4W - 2L
1,710 Elo+
Party 3
Khan
Khan
Yeetthedragon
Khan
Level 22
Champion Stats
8W - 6L
1,608 SR
Queue Stats
9W - 9L
1,518 Elo+
Party 3
Io
Io
genbuzeke
Io
Level 23
Champion Stats
5W - 5L
1,675 SR
Queue Stats
5W - 6L
1,496 Elo+
Party 3
Saati
Saati
shahrizanhalim
Saati
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,158 Elo+
Solo
Team Averages
Level 18
1,686 SR
1,470 Elo+

VS

Team Averages
Level 16
1,675 SR
1,557 Elo+
Koga
Koga
ChuzDanny
Koga
Level 42
Champion Stats
2W - 1L
1,708 SR
Queue Stats
6W - 2L
1,754 Elo+
Party 2
Khan
Khan
Cute_bunny962
Khan
Level 8
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,313 Elo+
Party 1
Viktor
Viktor
Enanoenojado
Viktor
Level 8
Champion Stats
4W - 0L
1,970 SR
Queue Stats
5W - 0L
1,904 Elo+
Party 2
Raum
Raum
FreddyFazbear913
Raum
Level 12
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,313 Elo+
Party 1
Corvus
Corvus
helllamad69
Corvus
Level 8
Champion Stats
1W - 0L
1,698 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
6 / 8 / 5
3,305
661
27,957
63,876
1,200
Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

5
6 / 9 / 10
3,205
641
64,529
33,667
3,133

Level 3

Level 3

Level 3

Level 3

Level 3

Level 1

4
9 / 8 / 6
3,545
709
28,802
63,498
39,394
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Level 3

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

4
3 / 6 / 11
2,910
582
47,118
41,090
2,140
Full Moon

Full Moon

Lunar Leap

Gain a 500-Health Shield for 3s after activating Lunar Leap.

Level 5

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 20% while firing your Light Bow.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

7
2 / 9 / 5
2,520
504
19,313
26,799
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Level 1

Team 1 Score

-10

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
22
22 / 0 / 10
3,875
775
86,337
23,410
0
Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

3
4 / 4 / 6
2,600
520
28,133
38,711
19,591
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 16 Ammo after activating Battle Shout.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Viktor
5
8 / 9 / 15
3,335
667
66,853
32,056
0
Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

9
2 / 7 / 12
2,725
545
23,934
73,519
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 4%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Corvus
12
4 / 6 / 18
3,000
600
23,673
20,023
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
63
Kill Participation
101
26
Kills
40
40
Deaths
26
37
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Koga
22
0
10
27
W
4
4
6
1.75
L
6
8
5
1.06
W
Viktor
8
9
15
1.72
W
2
7
12
1.14
L
6
9
10
1.22
L
9
8
6
1.5
L
3
6
11
1.42
W
Corvus
4
6
18
2.17
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,719
Damage
228,930
228,930
Taken
187,719
45,867
Shielding
19,591
82,914
Healing
70,665
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Koga
86,337
77,302
0
8,694
23,410
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
28,133
25,733
4,783
9,073
38,711
19,591
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
27,957
27,957
0
7,136
63,876
1,200

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Viktor
66,853
47,256
0
2,273
32,056
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
23,934
13,746
0
9,784
73,519
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
64,529
46,821
0
3,117
33,667
3,133
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
28,802
20,979
8,424
11,486
63,498
39,394

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
47,118
42,349
26,911
19,132
41,090
2,140
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Corvus
23,673
18,312
30,958
5,100
20,023
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
19,313
17,188
1,760
4,948
26,799
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role