Player Matchup

Ying
Ying
Cl0udlettt
Ying
Level 11
Champion Stats
2W - 1L
1,416 SR
Queue Stats
6W - 6L
1,444 Elo+
Solo
Vora
Vora
MokryKlapek22
Vora
Level 12
Champion Stats
3W - 5L
1,506 SR
Queue Stats
9W - 12L
1,511 Elo+
Solo
Viktor
Viktor
Trips4k
Viktor
Level 6
Champion Stats
2W - 0L
1,758 SR
Queue Stats
2W - 0L
1,695 Elo+
Solo
Moji
Moji
aardapelpuree
Moji
Level 7
Champion Stats
1W - 2L
1,282 SR
Queue Stats
2W - 3L
1,484 Elo+
Party 1
Khan
Khan
arsinho240
Khan
Level 17
Champion Stats
1W - 0L
1,719 SR
Queue Stats
13W - 11L
1,556 Elo+
Party 1
Team Averages
Level 11
1,537 SR
1,538 Elo+

VS

Team Averages
Level 10
1,561 SR
1,408 Elo+
Div1xo
Unknown
Level 8
Champion Stats
4W - 2L
1,542 SR
Queue Stats
4W - 4L
1,297 Elo+
Solo
Vora
Vora
Mustovski
Vora
Level 7
Champion Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Furia
Furia
Stardog_raw
Furia
Level 8
Champion Stats
2W - 3L
1,334 SR
Queue Stats
3W - 3L
1,350 Elo+
Solo
Makoa
Makoa
TIE112
Makoa
Level 12
Champion Stats
0W - 1L
1,893 SR
Queue Stats
4W - 7L
1,447 Elo+
Party 2
Tiberius
Tiberius
manatos123
Tiberius
Level 13
Champion Stats
1W - 4L
1,536 SR
Queue Stats
3W - 6L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
4
3 / 2 / 15
2,351
336
21,804
25,332
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

9
17 / 3 / 3
2,799
400
47,457
26,073
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Viktor
Trips4k
Viktor
2
6 / 6 / 10
2,277
325
30,520
24,478
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

3
6 / 4 / 8
2,253
322
20,902
23,162
1,500

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

15
1 / 3 / 11
2,322
332
11,381
38,558
32,143
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Div1xo
Unknown
4
8 / 8 / 1
1,726
247
35,418
23,341
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Vora
9
3 / 7 / 4
1,257
180
23,574
18,791
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

1
0 / 7 / 8
1,273
182
22,420
21,304
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 0.6s.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.

Level 1

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.75s.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Makoa
TIE112
Makoa
14
5 / 7 / 2
1,451
207
32,163
52,783
7,958
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Tiberius
manatos123
Tiberius
11
2 / 6 / 3
1,231
176
24,028
15,845
500
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 32s
Objective Time
59s
80
Kill Participation
36
33
Kills
18
18
Deaths
35
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
L
Div1xo
Unknown
8
8
1
1.06
W
17
3
3
6.17
L
Vora
3
7
4
0.71
L
0
7
8
0.57
L
Makoa
TIE112
Makoa
5
7
2
0.86
W
Viktor
Trips4k
Viktor
6
6
10
1.83
W
6
4
8
2.5
W
1
3
11
2.17
L
Tiberius
manatos123
Tiberius
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,064
Damage
137,603
137,603
Taken
132,064
33,643
Shielding
8,458
78,380
Healing
33,418
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
21,804
19,379
29,706
15,224
25,332
0
L
Div1xo
Unknown
35,418
14,367
352
5,241
23,341
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
47,457
25,455
265
11,292
26,073
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vora
23,574
22,764
0
621
18,791
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
22,420
10,502
15,890
5,522
21,304
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Makoa
TIE112
Makoa
32,163
31,681
0
3,792
52,783
7,958
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
Trips4k
Viktor
30,520
23,842
0
699
24,478
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
20,902
19,077
14,294
215
23,162
1,500
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
11,381
11,361
1,660
5,025
38,558
32,143

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Tiberius
manatos123
Tiberius
24,028
13,285
0
2,000
15,845
500

Damage Done by Role

Damage Taken by Role