Player Matchup

Atlas
Atlas
G7lberto
Atlas
Level 51
Champion Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,568 Elo+
Solo
Kasumi
Kasumi
SnekBlack
Kasumi
Level 42
Champion Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,627 Elo+
Solo
Viktor
Viktor
escaralhadinho7
Viktor
Level 10
Champion Stats
0W - 1L
1,518 SR
Queue Stats
5W - 2L
1,703 Elo+
Solo
Jenos
Jenos
xerifetortin
Jenos
Level 90
Champion Stats
0W - 1L
1,632 SR
Queue Stats
27W - 20L
1,594 Elo+
Solo
Ruckus
Ruckus
zuelington55
Ruckus
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,703 Elo+
Solo
Team Averages
Level 41
1,530 SR
1,639 Elo+

VS

Team Averages
Level 86
1,535 SR
1,376 Elo+
Kasumi
Kasumi
Manukero
Kasumi
Level 356
Champion Stats
2W - 1L
1,494 SR
Queue Stats
70W - 69L
1,532 Elo+
Solo
Moji
Moji
PRETINN22
Moji
Level 9
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,110 Elo+
Party 1
Seris
Seris
TalvezNumSEI
Seris
Level 20
Champion Stats
1W - 1L
1,767 SR
Queue Stats
11W - 13L
1,466 Elo+
Party 1
Koga
Koga
be_gemer
Koga
Level 39
Champion Stats
8W - 2L
1,599 SR
Queue Stats
21W - 11L
1,503 Elo+
Solo
Viktor
Viktor
ziyadpro999
Viktor
Level 6
Champion Stats
1W - 1L
1,315 SR
Queue Stats
1W - 1L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
G7lberto
Atlas
28
4 / 9 / 8
3,888
389
20,766
76,004
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Kasumi
SnekBlack
Kasumi
50
10 / 9 / 8
1,185
119
64,469
37,555
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

5
11 / 16 / 7
1,025
103
47,456
45,574
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

48
1 / 13 / 19
4,036
404
10,087
32,772
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
17
6 / 9 / 10
2,025
203
36,163
47,524
27,891
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Manukero
Kasumi
57
12 / 9 / 19
5,126
513
45,727
39,067
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Moji
7
10 / 6 / 29
6,087
609
60,788
40,003
15,107

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

21
12 / 2 / 27
5,999
600
50,825
39,001
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Koga
48
17 / 9 / 10
4,566
457
58,043
37,400
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Viktor
3
5 / 6 / 6
3,197
320
24,046
23,470
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 59s
Objective Time
20m 13s
84
Kill Participation
147
32
Kills
56
56
Deaths
32
52
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Atlas
G7lberto
Atlas
4
9
8
0.89
W
Kasumi
Manukero
Kasumi
12
9
19
2.39
W
Moji
10
6
29
4.08
L
Kasumi
SnekBlack
Kasumi
10
9
8
1.56
W
12
2
27
12.75
W
Koga
17
9
10
2.44
L
11
16
7
0.91
L
1
13
19
0.81
W
Viktor
5
6
6
1.33
L
Ruckus
6
9
10
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,941
Damage
239,429
239,429
Taken
178,941
27,891
Shielding
15,107
45,785
Healing
94,384
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
G7lberto
Atlas
20,766
20,766
0
1,673
76,004
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kasumi
Manukero
Kasumi
45,727
32,625
1,100
4,451
39,067
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
60,788
60,788
26,216
3,638
40,003
15,107
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kasumi
SnekBlack
Kasumi
64,469
46,509
0
10,885
37,555
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
50,825
43,821
26,999
20,707
39,001
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Koga
58,043
51,178
2,421
6,901
37,400
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
47,456
28,439
0
3,075
45,574
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
10,087
7,028
25,032
3,093
32,772
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
24,046
20,172
0
1,951
23,470
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
36,163
26,784
528
1,499
47,524
27,891
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role