Player Matchup

Saati
Saati
FirasElfawal
Saati
Level 122
Champion Stats
2W - 1L
1,582 SR
Queue Stats
4W - 2L
1,547 Elo+
Solo
Io
Io
Pieseleq
Io
Level 78
Champion Stats
4W - 3L
1,524 SR
Queue Stats
33W - 24L
1,627 Elo+
Solo
Evie
Evie
hexenblade
Evie
Level 227
Champion Stats
10W - 7L
1,564 SR
Queue Stats
13W - 10L
1,675 Elo+
Solo
Furia
Furia
kubakurzydlo12
Furia
Level 221
Champion Stats
1W - 0L
1,355 SR
Queue Stats
20W - 23L
1,501 Elo+
Solo
Yagorath
Yagorath
ЗглфтщИщьишещ
Yagorath
Level 52
Champion Stats
3W - 2L
1,565 SR
Queue Stats
5W - 2L
1,694 Elo+
Solo
Team Averages
Level 140
1,518 SR
1,609 Elo+

VS

Team Averages
Level 78
1,601 SR
1,455 Elo+
Tiberius
Tiberius
HLecterX7
Tiberius
Level 43
Champion Stats
3W - 5L
1,489 SR
Queue Stats
9W - 11L
1,474 Elo+
Party 1
Fernando
Fernando
OnlyUseTheBlade
Fernando
Level 48
Champion Stats
0W - 2L
1,479 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 1
Grohk
Grohk
PocketWaifu69
Grohk
Level 112
Champion Stats
5W - 4L
1,701 SR
Queue Stats
101W - 95L
1,570 Elo+
Party 2
Corvus
Corvus
Vainothegamer101
Corvus
Level 119
Champion Stats
2W - 1L
1,546 SR
Queue Stats
39W - 34L
1,569 Elo+
Party 2
Maeve
Maeve
X0RUs
Maeve
Level 66
Champion Stats
5W - 2L
1,790 SR
Queue Stats
11W - 13L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
13 / 4 / 13
4,056
579
75,271
32,757
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

38
2 / 3 / 16
3,806
544
20,079
29,591
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

54
18 / 3 / 8
4,066
581
51,483
32,308
0
Avalanche

Avalanche

Armor

Increase your Movement Speed by 8% for 6s after getting an Elimination.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 2.5s.

Level 2

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

58
0 / 3 / 17
3,839
548
12,346
27,328
1,669
Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

26
10 / 4 / 14
4,633
662
42,015
91,098
7,320
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 5%.

Level 1

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 2s after swapping into Travel Form.

Level 2

The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 400.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
HLecterX7
Tiberius
17
2 / 11 / 5
3,320
474
38,211
33,780
1,469
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 2.4s.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 150-Health Shield for 3s after activating Crouching Tigron.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Fernando
42
3 / 8 / 0
3,682
526
24,396
59,495
28,918
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
4 / 7 / 9
4,195
599
71,599
50,391
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

58
3 / 7 / 8
3,362
480
35,730
26,052
1,290
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 18% while Projection is out.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Maeve
X0RUs
Maeve
30
5 / 10 / 7
3,493
499
46,169
31,476
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 16s
Objective Time
3m 53s
111
Kill Participation
46
43
Kills
17
17
Deaths
43
68
Assists
29
Player
Kills
Deaths
Assists
KDA
W
13
4
13
4.88
L
Tiberius
HLecterX7
Tiberius
2
11
5
0.41
L
Fernando
3
8
0
0.38
W
2
3
16
3.33
L
4
7
9
1.21
L
3
7
8
1
L
Maeve
X0RUs
Maeve
5
10
7
0.85
W
18
3
8
7.33
W
0
3
17
2.83
W
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

201,194
Damage
216,105
213,082
Taken
201,194
8,989
Shielding
31,677
146,999
Healing
78,836
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
75,271
58,973
1,040
1,885
32,757
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Tiberius
HLecterX7
Tiberius
38,211
20,841
0
1,712
33,780
1,469
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
24,396
17,436
0
2,624
59,495
28,918
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
20,079
18,517
58,523
10,729
29,591
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
71,599
33,622
8,882
23,539
50,391
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
35,730
27,680
30,872
5,996
26,052
1,290
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Maeve
X0RUs
Maeve
46,169
45,369
0
5,211
31,476
0

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
51,483
50,515
418
11,310
32,308
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
12,346
7,092
35,133
7,672
27,328
1,669
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
42,015
22,364
3,236
17,053
91,098
7,320
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role