Player Matchup

Kasumi
Kasumi
Ddspt6
Kasumi
Level 68
Champion Stats
5W - 5L
1,573 SR
Queue Stats
142W - 165L
1,530 Elo+
Solo
Rei
Rei
Lilcloud8753
Rei
Level 138
Champion Stats
8W - 6L
1,534 SR
Queue Stats
77W - 73L
1,534 Elo+
Solo
Inara
Inara
MilkyHonokaChan
Inara
Level 57
Champion Stats
2W - 0L
1,747 SR
Queue Stats
10W - 8L
1,611 Elo+
Party 1
Skye
Skye
SoothingYeti839
Skye
Level 135
Champion Stats
32W - 17L
1,655 SR
Queue Stats
82W - 65L
1,557 Elo+
Solo
Octavia
Octavia
yohalaK
Octavia
Level 63
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,477 Elo+
Party 1
Team Averages
Level 92
1,602 SR
1,542 Elo+

VS

Team Averages
Level 292
1,542 SR
1,517 Elo+
Ruckus
Ruckus
Fantoxine
Ruckus
Level 15
Champion Stats
7W - 10L
1,507 SR
Queue Stats
9W - 12L
1,473 Elo+
Party 2
Kinessa
Kinessa
Fawrhad
Kinessa
Level 106
Champion Stats
22W - 25L
1,567 SR
Queue Stats
27W - 50L
1,460 Elo+
Solo
Lillith
Lillith
Hiuride
Lillith
Level 160
Champion Stats
1W - 1L
1,720 SR
Queue Stats
39W - 41L
1,517 Elo+
Party 2
Saati
Saati
NMSK900
Saati
Level 367
Champion Stats
439W - 455L
1,542 SR
Queue Stats
442W - 456L
1,504 Elo+
Solo
Koga
Koga
Stepniewski
Koga
Level 812
Champion Stats
0W - 1L
1,376 SR
Queue Stats
37W - 38L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Ddspt6
Kasumi
42
6 / 8 / 5
3,326
302
31,488
31,258
0
Blood Mist

Blood Mist

Increase your Movement speed by 50% for 2s after one of your Spirit Lures triggers.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

36
2 / 6 / 17
4,037
367
27,318
39,078
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

28
1 / 10 / 13
4,030
366
36,892
105,120
9,260
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

53
20 / 5 / 6
4,589
417
59,893
34,247
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Octavia
yohalaK
Octavia
40
10 / 9 / 12
5,094
463
59,996
40,381
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Fantoxine
Ruckus
2
5 / 11 / 8
2,380
216
48,408
96,652
36,000
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 15%.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Kinessa
Fawrhad
Kinessa
44
13 / 3 / 17
2,667
242
72,141
12,805
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Lillith
Hiuride
Lillith
59
1 / 5 / 15
2,082
189
30,299
36,025
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1.5s.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 8% while they are marked by Blood Hex.

Level 2

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Saati
NMSK900
Saati
28
8 / 7 / 10
2,236
203
52,127
33,945
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 20%.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

59
11 / 13 / 6
2,405
219
47,109
36,160
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 26s
Objective Time
3m 26s
92
Kill Participation
94
39
Kills
38
38
Deaths
39
53
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Kasumi
Ddspt6
Kasumi
6
8
5
1.06
L
Ruckus
Fantoxine
Ruckus
5
11
8
0.82
L
Kinessa
Fawrhad
Kinessa
13
3
17
7.17
L
Lillith
Hiuride
Lillith
1
5
15
1.7
W
2
6
17
1.75
W
1
10
13
0.75
L
Saati
NMSK900
Saati
8
7
10
1.86
W
20
5
6
4.6
L
11
13
6
1.08
W
Octavia
yohalaK
Octavia
10
9
12
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

215,587
Damage
250,084
250,084
Taken
215,587
9,260
Shielding
36,000
125,492
Healing
70,726
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
Ddspt6
Kasumi
31,488
23,967
0
6,760
31,258
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Ruckus
Fantoxine
Ruckus
48,408
33,200
0
10,379
96,652
36,000

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kinessa
Fawrhad
Kinessa
72,141
35,701
1,757
2,682
12,805
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Lillith
Hiuride
Lillith
30,299
21,324
44,920
718
36,025
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
27,318
25,133
76,377
22,941
39,078
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
36,892
33,818
0
5,508
105,120
9,260

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
NMSK900
Saati
52,127
42,828
0
5,385
33,945
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
59,893
42,471
352
8,874
34,247
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
47,109
41,882
0
4,885
36,160
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
yohalaK
Octavia
59,996
58,296
385
4,295
40,381
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role