Player Matchup

Grohk
Grohk
CChuckles5
Grohk
Level 78
Champion Stats
75W - 51L
1,629 SR
Queue Stats
119W - 103L
1,541 Elo+
Party 1
Ruckus
Ruckus
CaptBunny99
Ruckus
Level 33
Champion Stats
7W - 7L
1,548 SR
Queue Stats
51W - 43L
1,546 Elo+
Party 1
Viktor
Viktor
EssmmeDOPE
Viktor
Level 28
Champion Stats
2W - 0L
1,796 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ying
Ying
InkDope
Ying
Level 121
Champion Stats
2W - 4L
1,614 SR
Queue Stats
2W - 4L
1,130 Elo+
Solo
Rei
Rei
MrFairbunkle
Rei
Level 77
Champion Stats
2W - 1L
1,297 SR
Queue Stats
127W - 128L
1,534 Elo+
Party 1
Team Averages
Level 67
1,577 SR
1,450 Elo+

VS

Team Averages
Level 82
1,526 SR
1,489 Elo+
Ying
Ying
InkLuke
Ying
Level 138
Champion Stats
10W - 6L
1,592 SR
Queue Stats
243W - 232L
1,491 Elo+
Party 2
Buck
Buck
Kregoro
Buck
Level 53
Champion Stats
6W - 6L
1,621 SR
Queue Stats
38W - 25L
1,568 Elo+
Solo
Ruckus
Ruckus
Oniscidea
Ruckus
Level 139
Champion Stats
3W - 10L
1,295 SR
Queue Stats
271W - 265L
1,470 Elo+
Party 2
Zhin
Zhin
Pescepalla19ger
Zhin
Level 37
Champion Stats
2W - 3L
1,577 SR
Queue Stats
40W - 58L
1,475 Elo+
Party 2
Lian
Lian
monsteryaya
Lian
Level 42
Champion Stats
0W - 2L
1,547 SR
Queue Stats
11W - 14L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
31
4 / 12 / 33
4,838
255
43,305
92,235
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Ruckus
11
21 / 12 / 22
6,034
318
128,132
204,174
91,440
Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Level 1

Viktor
EssmmeDOPE
Viktor
13
18 / 12 / 20
4,800
253
109,113
55,027
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Ying
InkDope
Ying
38
11 / 12 / 16
4,057
214
51,782
67,347
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

53
5 / 9 / 32
4,570
241
63,780
64,410
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
InkLuke
Ying
59
4 / 4 / 29
5,681
299
35,230
49,648
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Buck
Kregoro
Buck
31
24 / 14 / 7
4,317
227
117,020
75,897
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Ruckus
Oniscidea
Ruckus
52
15 / 8 / 18
4,304
227
118,726
98,311
65,814
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

11
4 / 21 / 11
2,889
152
57,042
86,779
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

40
10 / 12 / 19
4,148
218
155,175
85,477
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 1s
Objective Time
7m 25s
182
Kill Participation
141
59
Kills
57
57
Deaths
59
123
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Grohk
4
12
33
1.71
W
Ruckus
21
12
22
2.67
W
Viktor
EssmmeDOPE
Viktor
18
12
20
2.33
W
Ying
InkDope
Ying
11
12
16
1.58
L
Ying
InkLuke
Ying
4
4
29
4.63
L
Buck
Kregoro
Buck
24
14
7
1.96
W
5
9
32
2.33
L
Ruckus
Oniscidea
Ruckus
15
8
18
3
L
4
21
11
0.45
L
10
12
19
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

396,112
Damage
483,193
483,193
Taken
396,112
91,440
Shielding
65,814
311,286
Healing
235,579
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
43,305
24,094
79,504
43,421
92,235
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ruckus
128,132
96,891
0
26,054
204,174
91,440
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Viktor
EssmmeDOPE
Viktor
109,113
78,807
0
3,492
55,027
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
InkDope
Ying
51,782
17,094
41,978
27,235
67,347
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
InkLuke
Ying
35,230
35,230
160,784
39,631
49,648
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Buck
Kregoro
Buck
117,020
92,953
0
21,356
75,897
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
63,780
61,395
70,838
18,764
64,410
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ruckus
Oniscidea
Ruckus
118,726
93,785
0
881
98,311
65,814
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

L
57,042
35,945
0
4,010
86,779
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
155,175
151,284
2,481
6,436
85,477
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role