Player Matchup

Fernando
Fernando
CoyoteСапортУрон
Fernando
Level 170
Champion Stats
4W - 0L
1,562 SR
Queue Stats
71W - 53L
1,557 Elo+
Solo
Jenos
Jenos
HaaTaaH
Jenos
Level 999
Champion Stats
314W - 403L
1,489 SR
Queue Stats
1,538W - 1,996L
1,429 Elo+
Solo
Io
Io
Jeretruc_
Io
Level 12
Champion Stats
2W - 2L
1,305 SR
Queue Stats
4W - 4L
1,472 Elo+
Solo
Buck
Buck
PALAIssy
Buck
Level 5
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Vora
Vora
QWERTYLUCA
Vora
Level 373
Champion Stats
13W - 1L
1,761 SR
Queue Stats
208W - 82L
1,742 Elo+
Party 2
Team Averages
Level 312
1,523 SR
1,540 Elo+

VS

Team Averages
Level 122
1,605 SR
1,681 Elo+
Fernando
Fernando
Fantomas8281
Fernando
Level 9
Champion Stats
1W - 1L
1,834 SR
Queue Stats
1W - 3L
1,756 Elo+
Solo
Strix
Strix
HelloMello
Strix
Level 79
Champion Stats
2W - 5L
1,520 SR
Queue Stats
24W - 23L
1,503 Elo+
Solo
Moji
Moji
Midge20218471
Moji
Level 10
Champion Stats
1W - 1L
1,543 SR
Queue Stats
1W - 1L
1,797 Elo+
Party 1
Lex
Lex
deku5crub
Lex
Level 25
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,797 Elo+
Party 1
Dredge
Dredge
vitruve
Dredge
Level 486
Champion Stats
15W - 8L
1,627 SR
Queue Stats
66W - 74L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
1 / 1 / 3
3,168
634
5,774
20,066
60,319
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
HaaTaaH
Jenos
59
0 / 0 / 17
2,370
474
1,485
1,025
3,400
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

5
1 / 0 / 11
3,047
609
10,117
7,748
0
Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Buck
3
8 / 3 / 8
2,582
516
21,854
28,962
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

58
21 / 2 / 5
3,227
645
64,872
28,930
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Fantomas8281
Fernando
4
1 / 6 / 1
2,256
451
15,865
30,970
15,823
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Strix
32
1 / 4 / 0
2,220
444
14,007
13,513
0
Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 150.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 18%.

Level 3

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

10
0 / 10 / 2
2,174
435
16,137
24,487
3,510

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

17
2 / 7 / 3
2,369
474
17,887
17,568
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Dredge
vitruve
Dredge
56
2 / 4 / 3
2,389
478
22,835
17,564
1,580
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 14s
Objective Time
19s
75
Kill Participation
15
31
Kills
6
6
Deaths
31
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Fernando
Fantomas8281
Fernando
1
6
1
0.25
W
Jenos
HaaTaaH
Jenos
0
0
17
8.5
L
Strix
1
4
0
0.25
W
1
0
11
6.5
L
0
10
2
0.1
W
Buck
8
3
8
4
W
21
2
5
11.75
L
2
7
3
0.5
L
Dredge
vitruve
Dredge
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,102
Damage
86,731
86,731
Taken
104,102
63,719
Shielding
20,913
62,926
Healing
17,444
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
5,774
924
0
2,444
20,066
60,319
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Fantomas8281
Fernando
15,865
9,094
0
1,306
30,970
15,823
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Jenos
HaaTaaH
Jenos
1,485
1,385
24,563
1,026
1,025
3,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Strix
14,007
13,382
0
3,902
13,513
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
10,117
9,117
19,769
4,546
7,748
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
16,137
14,082
2,919
487
24,487
3,510

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Buck
21,854
20,673
0
5,823
28,962
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
64,872
43,797
0
4,755
28,930
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
17,887
17,287
0
1,870
17,568
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
vitruve
Dredge
22,835
14,063
0
6,960
17,564
1,580
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role