Player Matchup

Maeve
Maeve
BrierBriar
Maeve
Level 104
Champion Stats
16W - 14L
1,678 SR
Queue Stats
62W - 68L
1,514 Elo+
Party 3
Io
Io
Lem0nadde
Io
Level 40
Champion Stats
9W - 12L
1,456 SR
Queue Stats
9W - 12L
1,455 Elo+
Party 3
Fernando
Fernando
Saullzee
Fernando
Level 60
Champion Stats
8W - 14L
1,472 SR
Queue Stats
39W - 52L
1,448 Elo+
Party 2
Kinessa
Kinessa
SprinkleSheep
Kinessa
Level 93
Champion Stats
1W - 2L
1,307 SR
Queue Stats
147W - 122L
1,551 Elo+
Party 3
Atlas
Atlas
o SAULS o
Atlas
Level 396
Champion Stats
10W - 21L
1,486 SR
Queue Stats
318W - 299L
1,521 Elo+
Party 2
Team Averages
Level 139
1,480 SR
1,498 Elo+

VS

Team Averages
Level 353
1,572 SR
1,508 Elo+
Moji
Moji
Crabitalism
Moji
Level 260
Champion Stats
8W - 6L
1,676 SR
Queue Stats
33W - 48L
1,430 Elo+
Solo
Kasumi
Kasumi
Kronos3718
Kasumi
Level 181
Champion Stats
0W - 2L
1,316 SR
Queue Stats
27W - 35L
1,488 Elo+
Solo
Fernando
Fernando
Unknown_Savior17
Fernando
Level 448
Champion Stats
43W - 33L
1,618 SR
Queue Stats
745W - 737L
1,553 Elo+
Party 1
Drogoz
Drogoz
infercryo
Drogoz
Level 651
Champion Stats
8W - 8L
1,622 SR
Queue Stats
171W - 176L
1,542 Elo+
Solo
Ying
Ying
tiny_penny0
Ying
Level 223
Champion Stats
43W - 34L
1,625 SR
Queue Stats
276W - 281L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
47
18 / 14 / 12
4,660
245
89,617
58,068
3,300
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 18% for 2s after using Nine Lives.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

19
10 / 12 / 19
4,911
258
60,923
56,987
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Fernando
Saullzee
Fernando
37
6 / 13 / 12
5,270
277
58,603
132,114
125,174
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kinessa
42
4 / 11 / 12
3,532
186
62,744
30,834
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Atlas
o SAULS o
Atlas
59
12 / 13 / 9
4,346
229
100,976
133,409
2,600
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
3 / 5 / 26
3,824
201
20,009
72,823
27,874

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

Kasumi
Kronos3718
Kasumi
58
15 / 13 / 21
3,735
197
92,346
62,814
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
12 / 10 / 16
4,152
219
102,542
121,700
32,691
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Drogoz
infercryo
Drogoz
58
22 / 12 / 11
4,120
217
112,375
54,553
0
Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Hyper Boost

Hyper Boost

Salvo

Restore 8% of your Booster fuel each time Salvo hits an enemy.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

59
11 / 10 / 24
3,901
205
84,140
60,973
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 24s
Objective Time
8m 58s
114
Kill Participation
161
50
Kills
63
63
Deaths
50
64
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Maeve
18
14
12
1.71
L
3
5
26
3.2
L
Kasumi
Kronos3718
Kasumi
15
13
21
1.96
W
10
12
19
1.63
W
Fernando
Saullzee
Fernando
6
13
12
0.92
W
Kinessa
4
11
12
0.91
L
12
10
16
2
L
Drogoz
infercryo
Drogoz
22
12
11
2.29
W
Atlas
o SAULS o
Atlas
12
13
9
1.27
L
11
10
24
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

372,863
Damage
411,412
411,412
Taken
372,863
131,074
Shielding
60,565
164,501
Healing
232,630
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
89,617
80,431
1,958
14,319
58,068
3,300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Level 1

L
20,009
20,009
80,318
39,264
72,823
27,874
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Kasumi
Kronos3718
Kasumi
92,346
80,209
44
2,902
62,814
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

W
60,923
55,425
97,922
27,433
56,987
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Fernando
Saullzee
Fernando
58,603
40,058
0
9,610
132,114
125,174

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Kinessa
62,744
62,144
0
2,492
30,834
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
102,542
54,262
0
3,626
121,700
32,691

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Drogoz
infercryo
Drogoz
112,375
75,040
0
3,908
54,553
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
Atlas
o SAULS o
Atlas
100,976
100,976
0
10,767
133,409
2,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
84,140
82,240
73,133
29,435
60,973
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role