Player Matchup

Tiberius
Tiberius
AndresYT0915
Tiberius
Level 6
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,236 Elo+
Party 1
Grohk
Grohk
AngelaRazzel
Grohk
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,188 Elo+
Solo
Ying
Ying
Sanmaximus
Ying
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,236 Elo+
Party 1
Raum
Raum
alejo10171
Raum
Level 32
Champion Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Kasumi
Kasumi
motley_demister1
Kasumi
Level 14
Champion Stats
1W - 2L
1,508 SR
Queue Stats
5W - 6L
1,350 Elo+
Solo
Team Averages
Level 13
1,502 SR
1,302 Elo+

VS

Team Averages
Level 11
1,469 SR
1,328 Elo+
Seris
Seris
GarnetOracle
Seris
Level 10
Champion Stats
4W - 2L
1,542 SR
Queue Stats
7W - 7L
1,335 Elo+
Party 2
Dredge
Dredge
KillerMiller148
Dredge
Level 11
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,335 Elo+
Party 2
Imani
Imani
WlzardLlzard
Imani
Level 12
Champion Stats
1W - 5L
1,499 SR
Queue Stats
1W - 7L
1,037 Elo+
Solo
Moji
Moji
fartlover69
Moji
Level 7
Champion Stats
2W - 2L
1,309 SR
Queue Stats
4W - 3L
1,496 Elo+
Solo
Lex
Lex
veloz588arquero
Lex
Level 16
Champion Stats
1W - 1L
1,492 SR
Queue Stats
12W - 13L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
AndresYT0915
Tiberius
6
5 / 12 / 7
2,781
214
32,153
44,244
600
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

11
1 / 15 / 7
875
67
15,810
56,423
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

2
4 / 13 / 14
3,128
241
35,802
60,579
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

24
14 / 13 / 11
4,468
344
73,537
199,331
18,390
Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

20
7 / 13 / 4
3,071
236
31,173
40,999
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
1 / 7 / 19
2,340
180
16,222
28,342
0
14
16 / 8 / 23
3,895
300
105,846
46,641
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 20% for 2s after exiting a Shortcut.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

7
19 / 7 / 10
3,379
260
124,861
36,646
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

3
10 / 3 / 29
3,027
233
58,833
40,271
20,402

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

15
20 / 6 / 22
3,679
283
95,814
36,575
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Fortitude

Fortitude

In Pursuit

Heal for 50 for each shot hit while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 3s
Objective Time
7m 13s
74
Kill Participation
169
31
Kills
66
66
Deaths
31
43
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Tiberius
AndresYT0915
Tiberius
5
12
7
0.71
L
1
15
7
0.3
W
1
7
19
1.5
W
16
8
23
3.44
L
4
13
14
0.85
W
19
7
10
3.43
L
14
13
11
1.5
W
10
3
29
8.17
L
7
13
4
0.69
W
20
6
22
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,475
Damage
401,576
401,576
Taken
188,475
18,990
Shielding
20,402
130,253
Healing
101,486
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
AndresYT0915
Tiberius
32,153
24,324
0
2,208
44,244
600
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
15,810
9,533
17,792
13,154
56,423
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
16,222
16,222
42,409
8,946
28,342
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
105,846
92,820
4,065
8,449
46,641
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
35,802
34,352
29,671
19,820
60,579
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
124,861
89,459
0
4,454
36,646
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
73,537
53,273
0
39,957
199,331
18,390
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
58,833
58,233
14,500
8,907
40,271
20,402
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
31,173
21,482
352
7,299
40,999
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
95,814
90,091
1,134
8,622
36,575
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role