Player Matchup

Furia
Furia
Arkgom
Furia
Level 31
Champion Stats
2W - 0L
1,809 SR
Queue Stats
3W - 0L
1,858 Elo+
Solo
Barik
Barik
Cadmio1434
Barik
Level 345
Champion Stats
17W - 16L
1,560 SR
Queue Stats
167W - 210L
1,497 Elo+
Solo
Willo
Willo
FENG00022
Willo
Level 200
Champion Stats
83W - 47L
1,745 SR
Queue Stats
449W - 343L
1,563 Elo+
Solo
Koga
Koga
Luz_rosa_777
Koga
Level 69
Champion Stats
7W - 0L
1,558 SR
Queue Stats
12W - 5L
1,645 Elo+
Solo
Mal'Damba
Mal'Damba
Zharamoth
Mal'Damba
Level 102
Champion Stats
2W - 0L
1,878 SR
Queue Stats
30W - 26L
1,571 Elo+
Solo
Team Averages
Level 149
1,710 SR
1,627 Elo+

VS

Team Averages
Level 84
1,502 SR
1,598 Elo+
Barretinhozinho
Unknown
Level 20
Champion Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,295 Elo+
Party 1
Ruckus
Ruckus
Duk4
Ruckus
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Lian
Lian
HunterAnn
Lian
Level 273
Champion Stats
0W - 2L
1,320 SR
Queue Stats
7W - 8L
1,548 Elo+
Party 1
Saati
Saati
Rewp234
Saati
Level 80
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,824 Elo+
Party 1
Jenos
Jenos
Tshachisu
Jenos
Level 31
Champion Stats
5W - 1L
1,689 SR
Queue Stats
6W - 4L
1,824 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
Arkgom
Furia
17
10 / 5 / 13
3,861
483
46,560
21,404
0
Inner Fire

Inner Fire

Kindle Soul

Generate 3 Ammo after Healing an ally with Kindle Soul.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 60% Wrath after hitting an enemy with Pyre Strike.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 0.6s.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 50%.

Level 5

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Barik
60
3 / 8 / 8
2,842
355
11,196
49,693
54,428
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Willo
FENG00022
Willo
59
15 / 5 / 13
4,421
553
65,341
23,084
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

9
7 / 11 / 5
4,250
531
35,826
40,089
825
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Mal'Damba
Zharamoth
Mal'Damba
37
2 / 5 / 8
3,995
499
17,727
25,977
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
10 / 9 / 5
3,763
470
43,462
33,932
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Ruckus
Duk4
Ruckus
10
6 / 9 / 9
4,121
515
40,479
58,262
30,224
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Lian
57
9 / 5 / 10
4,389
549
38,792
32,930
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Saati
Rewp234
Saati
53
3 / 7 / 3
3,105
388
17,031
24,148
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 1.5s.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 12% for 2.5s after Ricochet is deployed.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Level 1

Jenos
Tshachisu
Jenos
9
6 / 7 / 20
5,238
655
20,483
27,378
370
Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 20s
Objective Time
7m 39s
84
Kill Participation
81
37
Kills
34
34
Deaths
37
47
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Furia
Arkgom
Furia
10
5
13
3.3
L
10
9
5
1.39
W
Barik
3
8
8
0.88
L
Ruckus
Duk4
Ruckus
6
9
9
1.17
W
Willo
FENG00022
Willo
15
5
13
4.3
L
Lian
9
5
10
2.8
W
7
11
5
0.86
L
Saati
Rewp234
Saati
3
7
3
0.64
L
Jenos
Tshachisu
Jenos
6
7
20
2.29
W
Mal'Damba
Zharamoth
Mal'Damba
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,650
Damage
160,247
160,247
Taken
176,650
55,253
Shielding
30,594
69,119
Healing
69,801
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Furia
Arkgom
Furia
46,560
38,921
10,252
1,415
21,404
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
43,462
29,190
220
8,527
33,932
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
11,196
11,196
0
4,952
49,693
54,428

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ruckus
Duk4
Ruckus
40,479
32,725
0
0
58,262
30,224

Level 2

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Willo
FENG00022
Willo
65,341
44,963
0
4,877
23,084
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Lian
38,792
37,512
4,694
11,497
32,930
0

Level 2

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
35,826
29,741
0
2,162
40,089
825
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Saati
Rewp234
Saati
17,031
5,137
0
2,663
24,148
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

L
Jenos
Tshachisu
Jenos
20,483
6,032
32,353
9,847
27,378
370
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Mal'Damba
Zharamoth
Mal'Damba
17,727
13,587
33,435
12,026
25,977
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role