Player Matchup

Fernando
Fernando
Anthony7u7
Fernando
Level 187
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,363 Elo+
Solo
Evie
Evie
GerezinAc
Evie
Level 301
Champion Stats
1W - 4L
1,506 SR
Queue Stats
44W - 39L
1,573 Elo+
Solo
Pip
Pip
KunXenLan
Pip
Level 152
Champion Stats
3W - 3L
1,716 SR
Queue Stats
53W - 61L
1,466 Elo+
Solo
Saati
Saati
LadyGemiinii
Saati
Level 89
Champion Stats
0W - 2L
1,279 SR
Queue Stats
17W - 20L
1,500 Elo+
Solo
Furia
Furia
wombat11122
Furia
Level 73
Champion Stats
5W - 3L
1,739 SR
Queue Stats
16W - 20L
1,460 Elo+
Solo
Team Averages
Level 160
1,548 SR
1,472 Elo+

VS

Team Averages
Level 60
1,620 SR
1,469 Elo+
Tiberius
Tiberius
BotCDE
Tiberius
Level 44
Champion Stats
31W - 28L
1,521 SR
Queue Stats
117W - 120L
1,483 Elo+
Solo
Bomb King
Bomb King
KETIRO7u7
Bomb King
Level 58
Champion Stats
2W - 0L
1,738 SR
Queue Stats
6W - 5L
1,487 Elo+
Solo
Barik
Barik
Leadsticks7407
Barik
Level 96
Champion Stats
25W - 15L
1,636 SR
Queue Stats
230W - 221L
1,518 Elo+
Solo
Jenos
Jenos
Recycling-Lives
Jenos
Level 51
Champion Stats
14W - 14L
1,565 SR
Queue Stats
42W - 47L
1,458 Elo+
Solo
Zhin
Zhin
dwnsckness
Zhin
Level 49
Champion Stats
6W - 1L
1,638 SR
Queue Stats
23W - 25L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Anthony7u7
Fernando
49
7 / 8 / 22
4,335
271
44,207
108,404
198,019
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Evie
51
16 / 13 / 19
3,716
232
101,741
49,680
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

51
14 / 14 / 15
3,252
203
47,112
55,726
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.7999999999999998s.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

37
21 / 12 / 22
4,230
264
104,322
63,884
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

51
5 / 12 / 30
3,655
228
52,823
50,619
4,792
Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.44999999999999996s.

Level 3

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 225 for each enemy hit with Wings of Wrath.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
BotCDE
Tiberius
11
14 / 16 / 16
4,534
283
87,210
68,591
1,640
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Bomb King
KETIRO7u7
Bomb King
39
8 / 13 / 8
3,447
215
39,058
64,417
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 500 for each enemy hit with Poppy Bomb.

Level 5

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

29
8 / 11 / 26
5,361
335
73,220
103,652
135,993
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

20
9 / 9 / 24
4,528
283
41,808
53,626
8,862
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

34
20 / 14 / 14
4,698
294
87,017
59,919
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 28s
Objective Time
13m 15s
171
Kill Participation
147
63
Kills
59
59
Deaths
63
108
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Fernando
Anthony7u7
Fernando
7
8
22
2.25
W
Tiberius
BotCDE
Tiberius
14
16
16
1.38
L
Evie
16
13
19
1.96
W
Bomb King
KETIRO7u7
Bomb King
8
13
8
0.92
L
14
14
15
1.54
L
21
12
22
2.67
W
8
11
26
1.91
W
9
9
24
2.33
W
20
14
14
1.93
L
5
12
30
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

350,205
Damage
328,313
328,313
Taken
350,205
202,811
Shielding
146,495
176,689
Healing
173,145
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Anthony7u7
Fernando
44,207
24,690
0
9,761
108,404
198,019

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tiberius
BotCDE
Tiberius
87,210
76,199
1,465
8,646
68,591
1,640
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Evie
101,741
96,039
0
10,202
49,680
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Bomb King
KETIRO7u7
Bomb King
39,058
26,442
352
11,832
64,417
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
47,112
41,588
28,347
19,461
55,726
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
104,322
79,504
0
4,782
63,884
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
73,220
73,220
4,374
33,406
103,652
135,993
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
41,808
20,828
73,684
29,558
53,626
8,862
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
87,017
69,233
0
9,828
59,919
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
52,823
36,293
84,931
19,205
50,619
4,792
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role