Player Matchup

Fernando
Fernando
Bamboy115
Fernando
Level 66
Champion Stats
1W - 1L
1,500 SR
Queue Stats
107W - 93L
1,576 Elo+
Party 3
Zhin
Zhin
Bonniexd4
Zhin
Level 307
Champion Stats
32W - 13L
1,731 SR
Queue Stats
310W - 318L
1,522 Elo+
Party 1
Corvus
Corvus
Hoppers930
Corvus
Level 369
Champion Stats
9W - 8L
1,611 SR
Queue Stats
201W - 200L
1,572 Elo+
Party 1
Jenos
Jenos
Littlexmanxet
Jenos
Level 64
Champion Stats
10W - 13L
1,527 SR
Queue Stats
127W - 114L
1,550 Elo+
Party 3
Tiberius
Tiberius
LizzChillaFish
Tiberius
Level 26
Champion Stats
10W - 10L
1,535 SR
Queue Stats
22W - 24L
1,540 Elo+
Party 3
Team Averages
Level 166
1,581 SR
1,552 Elo+

VS

Team Averages
Level 96
1,592 SR
1,652 Elo+
Lex
Lex
Limpnode
Lex
Level 134
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,831 Elo+
Solo
Tyra
Tyra
Peecycle420
Tyra
Level 40
Champion Stats
23W - 37L
1,418 SR
Queue Stats
74W - 80L
1,538 Elo+
Party 2
Torvald
Torvald
pencourier
Torvald
Level 28
Champion Stats
24W - 7L
1,835 SR
Queue Stats
41W - 33L
1,605 Elo+
Party 2
Rei
Rei
poocycle
Rei
Level 226
Champion Stats
12W - 14L
1,536 SR
Queue Stats
121W - 119L
1,628 Elo+
Party 2
Pip
Pip
xCyrusPyrusx
Pip
Level 50
Champion Stats
74W - 55L
1,668 SR
Queue Stats
86W - 67L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bamboy115
Fernando
30
8 / 6 / 21
4,528
302
44,193
102,668
120,625
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Zhin
59
22 / 2 / 18
4,467
298
89,940
58,972
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Corvus
Hoppers930
Corvus
58
5 / 3 / 34
4,094
273
34,459
48,762
0
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

56
20 / 4 / 31
4,620
308
73,626
47,245
1,560
Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 50%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Tiberius
5
6 / 6 / 15
3,386
226
57,319
35,186
900
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 4.

Level 4

Making the Cut

Making the Cut

Heavy Blade

Heal for 80 for each enemy hit by Heavy Blade.

Level 2

Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
5 / 12 / 5
3,771
251
73,226
76,003
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

16
4 / 19 / 7
3,449
230
79,974
70,907
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Quick Release

Quick Release

Nade Launcher

Generate 10 Ammo after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Torvald
pencourier
Torvald
6
1 / 11 / 6
3,775
252
40,926
52,381
130,468
Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
2 / 7 / 10
3,949
263
27,436
43,253
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

9
9 / 12 / 7
3,333
222
71,271
56,993
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1s.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 55s
Objective Time
6m 48s
180
Kill Participation
56
61
Kills
21
21
Deaths
61
119
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fernando
Bamboy115
Fernando
8
6
21
3.08
W
Zhin
22
2
18
15.5
W
Corvus
Hoppers930
Corvus
5
3
34
7.33
L
5
12
5
0.63
W
20
4
31
8.88
W
Tiberius
6
6
15
2.25
L
4
19
7
0.39
L
Torvald
pencourier
Torvald
1
11
6
0.36
L
2
7
10
1
L
9
12
7
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

299,537
Damage
292,833
292,833
Taken
299,537
123,085
Shielding
130,468
219,380
Healing
135,773
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Bamboy115
Fernando
44,193
34,701
0
593
102,668
120,625
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Zhin
89,940
76,487
2,059
13,780
58,972
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Level 1

W
Corvus
Hoppers930
Corvus
34,459
29,541
103,260
15,133
48,762
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
73,226
68,329
0
3,463
76,003
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
73,626
60,960
66,515
16,616
47,245
1,560
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tiberius
57,319
47,320
0
1,424
35,186
900
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
79,974
39,541
0
0
70,907
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Torvald
pencourier
Torvald
40,926
35,386
3,151
2,851
52,381
130,468

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
27,436
26,236
89,264
23,633
43,253
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
71,271
64,978
2,921
10,490
56,993
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role