Player Matchup

Dredge
Dredge
HeaIerSkye
Dredge
Level 860
Champion Stats
12W - 2L
1,848 SR
Queue Stats
576W - 165L
1,724 Elo+
Party 1
VII
VII
MrMrth
VII
Level 999
Champion Stats
23W - 5L
1,875 SR
Queue Stats
1,368W - 177L
2,144 Elo+
Party 1
Jenos
Jenos
Solbadguyfan777
Jenos
Level 512
Champion Stats
6W - 1L
1,822 SR
Queue Stats
16W - 5L
1,805 Elo+
Party 1
Fernando
Fernando
TheRedWiiYoshi
Fernando
Level 999
Champion Stats
15W - 2L
1,800 SR
Queue Stats
93W - 20L
1,861 Elo+
Party 1
Moji
Moji
WorstHealerMain
Moji
Level 999
Champion Stats
3W - 0L
1,777 SR
Queue Stats
173W - 39L
1,852 Elo+
Party 1
Team Averages
Level 874
1,824 SR
1,877 Elo+

VS

Team Averages
Level 40
1,533 SR
1,470 Elo+
Vora
Vora
FSAGGOT
Vora
Level 18
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bomb King
Bomb King
KrazyTzy
Bomb King
Level 13
Champion Stats
0W - 3L
1,367 SR
Queue Stats
2W - 6L
1,342 Elo+
Solo
Ying
Ying
fakechromeheart
Ying
Level 29
Champion Stats
1W - 1L
1,641 SR
Queue Stats
13W - 13L
1,599 Elo+
Solo
Skye
Skye
xzsmqrgds
Skye
Level 125
Champion Stats
10W - 5L
1,656 SR
Queue Stats
529W - 472L
1,624 Elo+
Solo
Barik
Barik
zxc0911103686
Barik
Level 15
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
HeaIerSkye
Dredge
60
15 / 2 / 3
2,807
561
38,559
25,806
2,760
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 600.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

VII
MrMrth
VII
60
9 / 1 / 16
2,793
559
45,293
19,920
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

59
7 / 2 / 20
2,956
591
24,308
13,022
1,684
Inertia

Inertia

Weapon

Increase your Reload Speed by 25%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 40%.

Level 4

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
59
3 / 0 / 13
3,360
672
21,977
15,488
20,908
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
0 / 1 / 14
2,937
587
2,476
13,018
3,554

Level 4

Level 1

Level 3

Level 3

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
FSAGGOT
Vora
11
2 / 10 / 2
1,613
323
15,397
28,751
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bomb King
KrazyTzy
Bomb King
5
0 / 7 / 1
2,050
410
5,529
21,633
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

17
1 / 4 / 1
2,492
498
24,509
23,393
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Skye
57
3 / 5 / 0
2,546
509
25,264
18,346
0
Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Slip Away

Slip Away

Armor

Increase your Movement Speed by 28% while Out of Combat.

Level 4

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

18
0 / 8 / 1
2,210
442
16,555
40,490
30,262
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 26s
Objective Time
47s
100
Kill Participation
11
34
Kills
6
6
Deaths
34
66
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vora
FSAGGOT
Vora
2
10
2
0.3
W
Dredge
HeaIerSkye
Dredge
15
2
3
8.25
L
Bomb King
KrazyTzy
Bomb King
0
7
1
0.07
W
VII
MrMrth
VII
9
1
16
17
W
7
2
20
8.5
W
Fernando
3
0
13
9.5
W
0
1
14
7
L
1
4
1
0.38
L
Skye
3
5
0
0.6
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,613
Damage
87,254
87,254
Taken
132,613
28,906
Shielding
30,262
67,064
Healing
45,583
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
FSAGGOT
Vora
15,397
12,098
363
3,197
28,751
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Dredge
HeaIerSkye
Dredge
38,559
32,958
0
0
25,806
2,760
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Bomb King
KrazyTzy
Bomb King
5,529
5,072
0
291
21,633
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
VII
MrMrth
VII
45,293
39,643
0
960
19,920
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
24,308
19,878
25,113
3,214
13,022
1,684
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Fernando
21,977
11,322
0
567
15,488
20,908
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
2,476
2,476
32,608
4,602
13,018
3,554
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
24,509
24,509
20,043
13,885
23,393
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Skye
25,264
19,260
0
4,485
18,346
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
16,555
16,555
0
3,319
40,490
30,262
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role