Player Matchup

Ash
Ash
Platinum IV
JARONOMOGAMINGTV
Ash
Platinum IV
Level 60
Champion Stats
2W - 4L
1,593 SR
Queue Stats
85W - 62L
1,587 Elo+
Party 1
Makoa
Makoa
Platinum I
JöstinJoestar
Makoa
Platinum I
Level 519
Champion Stats
11W - 7L
1,662 SR
Queue Stats
190W - 157L
1,588 Elo+
Party 1
Willo
Willo
Diamond III
LeCapitaiine
Willo
Diamond III
Level 211
Champion Stats
4W - 3L
1,770 SR
Queue Stats
410W - 355L
1,631 Elo+
Solo
Koga
Koga
Platinum II
iflookscouldkill
Koga
Platinum II
Level 136
Champion Stats
14W - 5L
1,884 SR
Queue Stats
158W - 140L
1,614 Elo+
Solo
Pip
Pip
Diamond V
rigormorti
Pip
Diamond V
Level 999
Champion Stats
13W - 5L
1,756 SR
Queue Stats
524W - 478L
1,640 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 385
1,733 SR
1,612 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 544
1,609 SR
1,591 Elo+
Zhin
Zhin
Platinum II
ScorpionxxD
Zhin
Platinum II
Level 999
Champion Stats
50W - 49L
1,596 SR
Queue Stats
567W - 565L
1,613 Elo+
Solo
Cassie
Cassie
Platinum I
Vexiotion
Cassie
Platinum I
Level 60
Champion Stats
9W - 8L
1,689 SR
Queue Stats
116W - 95L
1,626 Elo+
Solo
Inara
Inara
Platinum I
Whiplash672
Inara
Platinum I
Level 204
Champion Stats
4W - 6L
1,622 SR
Queue Stats
22W - 20L
1,578 Elo+
Solo
Corvus
Corvus
Diamond I
fellewin
Corvus
Diamond I
Level 999
Champion Stats
36W - 18L
1,635 SR
Queue Stats
271W - 209L
1,616 Elo+
Solo
Azaan
Azaan
Platinum IV
thewisejun
Azaan
Platinum IV
Level 460
Champion Stats
7W - 14L
1,503 SR
Queue Stats
320W - 322L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
7 / 8 / 25
3,818
225
89,559
97,956
52,041
War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

57
11 / 4 / 22
3,933
231
79,746
123,126
49,045
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 30% for 3s after using Shell Spin.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

55
17 / 3 / 37
4,576
269
148,470
50,798
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

44
23 / 8 / 18
4,320
254
129,494
55,707
0
Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
9 / 6 / 28
4,543
267
66,243
36,051
34,651
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Bans
KhanNyx
Team 1 Score

4

VS

Team 2 Score

2

Bans
Fernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
9 / 19 / 7
3,600
212
71,513
78,484
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 2.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Cassie
Vexiotion
Cassie
40
12 / 14 / 4
4,377
257
124,108
92,162
0
Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

59
2 / 17 / 12
4,271
251
79,617
185,741
15,847
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Corvus
fellewin
Corvus
60
1 / 4 / 19
4,405
259
20,874
25,017
1,480
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Azaan
56
5 / 13 / 4
3,468
204
67,526
132,108
74,569
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 14s
Objective Time
7m 25s
197
Kill Participation
75
67
Kills
29
29
Deaths
67
130
Assists
46
Player
Kills
Deaths
Assists
KDA
W
7
8
25
2.44
W
11
4
22
5.5
W
17
3
37
11.83
L
9
19
7
0.66
L
Cassie
Vexiotion
Cassie
12
14
4
1
L
2
17
12
0.47
L
Corvus
fellewin
Corvus
1
4
19
2.63
W
23
8
18
4
W
9
6
28
3.83
L
Azaan
5
13
4
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

513,512
Damage
363,638
363,638
Taken
513,512
135,737
Shielding
91,896
219,435
Healing
268,349
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
89,559
77,088
2,979
9,246
97,956
52,041
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
79,746
76,299
0
10,078
123,126
49,045

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
148,470
128,558
0
2,677
50,798
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
71,513
54,729
0
2,034
78,484
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Cassie
Vexiotion
Cassie
124,108
81,605
0
6,117
92,162
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
79,617
67,282
0
13,924
185,741
15,847
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Corvus
fellewin
Corvus
20,874
17,611
212,763
14,574
25,017
1,480
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
129,494
124,419
0
8,507
55,707
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
66,243
60,659
163,930
22,018
36,051
34,651
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Azaan
67,526
46,596
0
18,937
132,108
74,569
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role