Player Matchup

Viktor
Viktor
LooiiSzeeTHoO
Viktor
Level 44
Champion Stats
28W - 22L
1,598 SR
Queue Stats
32W - 28L
1,601 Elo+
Solo
Lian
Lian
Ominous Bob 445
Lian
Level 124
Champion Stats
1W - 0L
1,367 SR
Queue Stats
10W - 12L
1,505 Elo+
Solo
Atlas
Atlas
mamalulu
Atlas
Level 13
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,474 Elo+
Solo
Grohk
Grohk
nikosking76
Grohk
Level 15
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,567 Elo+
Solo
Saati
Saati
shanna0721
Saati
Level 188
Champion Stats
1W - 1L
1,455 SR
Queue Stats
32W - 36L
1,526 Elo+
Solo
Team Averages
Level 77
1,484 SR
1,535 Elo+

VS

Team Averages
Level 27
1,394 SR
1,371 Elo+
Seris
Seris
TimmyWolf-_-
Seris
Level 5
Champion Stats
0W - 2L
1,203 SR
Queue Stats
0W - 2L
1,223 Elo+
Solo
Grohk
Grohk
dinmammasgranne4
Grohk
Level 7
Champion Stats
0W - 1L
1,258 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 1
liamguffl12
Unknown
Level 4
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,444 Elo+
Party 1
Fernando
Fernando
stewie_1512
Fernando
Level 16
Champion Stats
0W - 1L
1,292 SR
Queue Stats
1W - 3L
1,371 Elo+
Party 1
Tyra
Tyra
Лупик
Tyra
Level 101
Champion Stats
2W - 2L
1,718 SR
Queue Stats
19W - 15L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
18 / 5 / 8
3,155
789
48,718
23,106
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

49
5 / 5 / 14
2,605
651
35,864
17,441
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Atlas
mamalulu
Atlas
15
4 / 4 / 7
2,070
518
14,087
24,362
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

8
7 / 5 / 10
2,270
568
25,664
29,020
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Saati
57
6 / 6 / 10
2,385
596
32,328
19,207
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

-11

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
1
2 / 7 / 6
2,090
523
9,510
21,796
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

6
0 / 10 / 3
1,785
446
9,517
29,047
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

liamguffl12
Unknown
3
8 / 10 / 6
2,540
635
23,512
33,645
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Fernando
stewie_1512
Fernando
31
4 / 7 / 4
2,110
528
15,037
43,788
15,193
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
11 / 6 / 8
3,240
810
55,560
28,385
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
89
Kill Participation
52
40
Kills
25
25
Deaths
40
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
18
5
8
4.4
W
5
5
14
2.4
L
2
7
6
0.71
L
0
10
3
0.15
L
liamguffl12
Unknown
8
10
6
1.1
W
Atlas
mamalulu
Atlas
4
4
7
1.88
W
7
5
10
2.4
W
Saati
6
6
10
1.83
L
Fernando
stewie_1512
Fernando
4
7
4
0.86
L
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,661
Damage
113,136
113,136
Taken
156,661
0
Shielding
15,193
43,240
Healing
42,780
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
48,718
35,138
0
6,542
23,106
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
35,864
35,784
0
5,795
17,441
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
9,510
9,111
16,308
5,414
21,796
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
9,517
9,367
2,982
3,987
29,047
0
L
liamguffl12
Unknown
23,512
20,926
1,981
6,818
33,645
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Atlas
mamalulu
Atlas
14,087
14,087
0
1,398
24,362
0
W
25,664
22,568
3,225
16,845
29,020
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
32,328
23,279
3,498
5,937
19,207
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
stewie_1512
Fernando
15,037
14,187
0
2,911
43,788
15,193
L
55,560
38,925
0
2,379
28,385
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role