Player Matchup

Inara
Inara
Platinum III
ASGØREφLD
Inara
Platinum III
Level 999
Champion Stats
53W - 56L
1,623 SR
Queue Stats
1,048W - 971L
1,531 Elo+
Solo
Seris
Seris
Platinum III
Blue8614
Seris
Platinum III
Level 103
Champion Stats
8W - 5L
1,651 SR
Queue Stats
121W - 97L
1,608 Elo+
Solo
Ash
Ash
Gold I
Zonoxx
Ash
Gold I
Level 968
Champion Stats
10W - 8L
1,711 SR
Queue Stats
251W - 243L
1,618 Elo+
Solo
Koga
Koga
Masters
ÁpøšŦøL
Koga
Masters
Level 414
Champion Stats
79W - 86L
1,685 SR
Queue Stats
722W - 648L
1,703 Elo+
Party 1
Tyra
Tyra
Diamond I
एSäkraो
Tyra
Diamond I
Level 605
Champion Stats
98W - 59L
1,692 SR
Queue Stats
294W - 258L
1,673 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 618
1,672 SR
1,627 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 505
1,674 SR
1,617 Elo+
Bomb King
Bomb King
Diamond II
Købby
Bomb King
Diamond II
Level 751
Champion Stats
7W - 4L
1,735 SR
Queue Stats
385W - 347L
1,654 Elo+
Party 2
Ruckus
Ruckus
Platinum II
LevîÂcker
Ruckus
Platinum II
Level 613
Champion Stats
4W - 5L
1,539 SR
Queue Stats
236W - 194L
1,574 Elo+
Solo
Barik
Barik
Platinum I
NicolasJulio
Barik
Platinum I
Level 277
Champion Stats
5W - 5L
1,660 SR
Queue Stats
180W - 129L
1,594 Elo+
Solo
Saati
Saati
Diamond III
ShakyamuniPalm
Saati
Diamond III
Level 625
Champion Stats
91W - 75L
1,727 SR
Queue Stats
305W - 296L
1,668 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond V
utalbor
Mal'Damba
Diamond V
Level 259
Champion Stats
7W - 6L
1,709 SR
Queue Stats
386W - 356L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
9 / 1 / 9
2,569
321
28,898
50,732
2,550
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Seris
Blue8614
Seris
59
1 / 2 / 17
2,650
331
19,583
21,491
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Ash
Zonoxx
Ash
56
1 / 4 / 4
1,906
238
26,837
57,228
16,875
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

58
13 / 7 / 6
2,504
313
52,240
30,220
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

60
8 / 2 / 10
2,440
305
59,849
26,381
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Bans
VatuCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Købby
Bomb King
59
3 / 7 / 4
1,574
197
36,104
33,065
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Ruckus
56
3 / 9 / 3
1,408
176
29,307
51,452
24,217
Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

58
1 / 8 / 2
1,431
179
31,958
51,973
37,688
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

42
8 / 2 / 2
1,999
250
76,698
20,692
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Mal'Damba
utalbor
Mal'Damba
56
1 / 6 / 4
1,443
180
11,985
30,225
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 38s
Objective Time
55s
78
Kill Participation
31
32
Kills
16
16
Deaths
32
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
W
Seris
Blue8614
Seris
1
2
17
4.75
L
Bomb King
Købby
Bomb King
3
7
4
0.71
L
Ruckus
3
9
3
0.5
L
1
8
2
0.25
L
8
2
2
4.5
W
Ash
Zonoxx
Ash
1
4
4
0.75
L
Mal'Damba
utalbor
Mal'Damba
1
6
4
0.5
W
13
7
6
2.29
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,407
Damage
186,052
186,052
Taken
187,407
19,425
Shielding
61,905
116,929
Healing
75,411
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
28,898
25,620
0
8,797
50,732
2,550

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Seris
Blue8614
Seris
19,583
15,960
83,189
15,990
21,491
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Bomb King
Købby
Bomb King
36,104
35,029
0
3,683
33,065
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
29,307
17,893
0
4,537
51,452
24,217
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
31,958
31,958
0
3,265
51,973
37,688
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
76,698
66,593
0
6,622
20,692
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ash
Zonoxx
Ash
26,837
25,632
0
3,181
57,228
16,875

Level 2

L
Mal'Damba
utalbor
Mal'Damba
11,985
5,549
43,180
14,124
30,225
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
52,240
52,096
0
1,791
30,220
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
59,849
45,118
0
3,981
26,381
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role