Player Matchup
VS
Match Stats
Turn The Table
Nade Launcher
Heal for 300 for each enemy hit with Nade Launcher.
Level 5
Survivalist
Armor
Increase your maximum Health by 100.
Level 2
Napalm
Fire Bomb
Activating Fire Bomb heals you for 400 over 2s.
Level 4
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 1.5s.
Level 3
In The Fray
Nade Launcher
Decrease your damage taken by 4% for 3s after using Nade Launcher.
Level 1
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4
White Knuckle
Weapon
Reduce the recoil of your Pistol by 6%.
Level 1
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2
Grizzled
Armor
Increase your maximum Health by 250.
Level 5
Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.
Level 1
Specter
Smoke Screen
Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.
Level 1
Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 2.4s.
Level 4
Healing Vapors
Smoke Screen
Heal for 625 over 2s while in Smoke Screen.
Level 5
Dissipate
Smoke Screen
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Level 4
Smoke and Dagger
Smoke Screen
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
Level 1
Featherweight
Armor
Heal for 250 every 1s while drifting.
Level 5
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2
Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3
Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3
Sea Dogs
Armor
Increase the Healing you receive by 20% while at or below 50% Health.
Level 4
Reckless Barrage
Broadside
Heal for 150 for each enemy hit by Broadside.
Level 3
Abyss Cannon
Broadside
Generate 2 Ammo for each enemy hit by Broadside.
Level 2
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
The Price of Salvation
Abyssal Reconstruction
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Level 3
Magistrate's Might
Armor
Gain a 130-Health Shield for 3s after dropping to or below 35% Health.
Level 1
Unyielding Discipline
Projection
Reduce the Cooldown of Projection by 1.5s for each enemy hit by it.
Level 3
Abyssal Shift
Projection
Reduce your damage taken by 30% while Projection is out.
Level 5
Unexpected Complications
Projection
Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.
Level 3
Stunning Visage
Projection
Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.
Level 1
Plated Leggings
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Level 5
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 20%
Level 2
Grab and Go
Generate 2 Ammo for each enemy hit with Blast Back.
Level 2
Bullet Hopper
Increase your maximum Ammo by 2.
Level 2
Taste Maker
Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.
Level 4
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Locked and Loaded
Weapon
Increase your maximum Ammo by 4.
Level 2
Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 20%.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Tracker
Hunter's Mark
Increase your Movement Speed by 15% while Hunter's Mark is active.
Level 3
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5
Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Headstrong
Armor
Increase your maximum Health by 200.
Level 4
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Level 2
Bob and Weave
Transporter
Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.
Level 1
Restore
Transporter
Heal for 30% of your maximum Health after Teleporting with Transporter.
Level 5
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Soulfire
Heal for 250 each time one of your Spirit Lures triggers.
Level 5
Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 10%.
Level 2
Sealed Fate
Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 5
Unseen Eyes
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.
Level 1
Moonlit Haunting
Heal for 34 every 0.25s during Body and Soul.
Level 2
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.