Player Matchup

Kinessa
Kinessa
Grdaedbaker12
Kinessa
Level 21
Champion Stats
3W - 0L
1,555 SR
Queue Stats
3W - 1L
1,528 Elo+
Solo
Fernando
Fernando
Monument576
Fernando
Level 16
Champion Stats
10W - 1L
1,840 SR
Queue Stats
14W - 10L
1,610 Elo+
Solo
Viktor
Viktor
RKRSAMURAI
Viktor
Level 9
Champion Stats
7W - 4L
1,526 SR
Queue Stats
7W - 5L
1,508 Elo+
Party 2
Lillith
Lillith
Zinnie11
Lillith
Level 18
Champion Stats
8W - 4L
1,656 SR
Queue Stats
20W - 11L
1,650 Elo+
Solo
Kasumi
Kasumi
kirinsoul777
Kasumi
Level 29
Champion Stats
14W - 16L
1,436 SR
Queue Stats
26W - 28L
1,472 Elo+
Party 2
Team Averages
Level 19
1,603 SR
1,554 Elo+

VS

Team Averages
Level 21
1,558 SR
1,505 Elo+
Inara
Inara
Boejiden9050
Inara
Level 19
Champion Stats
1W - 4L
1,365 SR
Queue Stats
27W - 19L
1,588 Elo+
Solo
Seris
Seris
iiCyro
Seris
Level 18
Champion Stats
3W - 4L
1,561 SR
Queue Stats
5W - 7L
1,467 Elo+
Party 1
Strix
Strix
jastof
Strix
Level 21
Champion Stats
2W - 2L
1,790 SR
Queue Stats
8W - 8L
1,533 Elo+
Solo
Makoa
Makoa
looffyshet
Makoa
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,476 Elo+
Solo
Kasumi
Kasumi
noroshii
Kasumi
Level 32
Champion Stats
1W - 3L
1,574 SR
Queue Stats
3W - 5L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
8
6 / 2 / 15
2,194
313
37,457
10,214
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 3 Ammo every 2s.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Fernando
Monument576
Fernando
10
3 / 0 / 12
2,730
390
27,107
40,493
97,450
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
RKRSAMURAI
Viktor
3
12 / 1 / 9
2,511
359
44,553
17,799
600
Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 10%.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.

Level 5

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Lillith
Zinnie11
Lillith
6
2 / 2 / 11
2,362
337
21,740
11,785
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Kasumi
19
10 / 3 / 9
2,538
363
41,406
27,880
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.4s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
0 / 6 / 2
845
121
16,676
51,515
4,389
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Seris
iiCyro
Seris
13
1 / 7 / 2
1,213
173
14,271
26,730
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Strix
jastof
Strix
7
3 / 6 / 0
1,870
267
35,745
19,017
0
Bushwhack

Bushwhack

Quick Switch

Swapping to your Pistol grants 30% Lifesteal for 3s.

Level 3

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 24%.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 6 Ammo every 2s.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Makoa
26
1 / 8 / 2
1,377
197
18,549
50,199
14,079
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Kasumi
noroshii
Kasumi
21
3 / 6 / 2
1,238
177
22,930
24,802
0
Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.2s.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Deadly Prey

Deadly Prey

Increase your Movement Speed by 20% for 2s after Body and Soul ends.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 13s
Objective Time
2m 0s
89
Kill Participation
16
33
Kills
8
8
Deaths
33
56
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Kinessa
6
2
15
6.75
W
Fernando
Monument576
Fernando
3
0
12
9
W
Viktor
RKRSAMURAI
Viktor
12
1
9
16.5
W
Lillith
Zinnie11
Lillith
2
2
11
3.75
L
Seris
iiCyro
Seris
1
7
2
0.29
L
Strix
jastof
Strix
3
6
0
0.5
W
Kasumi
10
3
9
4.83
L
Makoa
1
8
2
0.25
L
Kasumi
noroshii
Kasumi
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,263
Damage
108,171
108,171
Taken
172,263
98,050
Shielding
18,468
70,830
Healing
46,026
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
16,676
14,560
0
6,678
51,515
4,389
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kinessa
37,457
28,396
0
4,508
10,214
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Fernando
Monument576
Fernando
27,107
13,878
0
4,939
40,493
97,450
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
RKRSAMURAI
Viktor
44,553
33,302
0
9,107
17,799
600
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Lillith
Zinnie11
Lillith
21,740
14,521
49,508
95
11,785
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Seris
iiCyro
Seris
14,271
11,194
21,504
7,956
26,730
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Strix
jastof
Strix
35,745
32,381
0
4,150
19,017
0

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Kasumi
41,406
29,284
0
2,673
27,880
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Makoa
18,549
17,761
0
2,235
50,199
14,079
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kasumi
noroshii
Kasumi
22,930
16,850
0
3,503
24,802
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role