Player Matchup

Tyra
Tyra
Diamond III
Gabrielkage
Tyra
Diamond III
Level 752
Champion Stats
6W - 3L
1,766 SR
Queue Stats
67W - 59L
1,646 Elo+
Solo
Buck
Buck
Diamond IV
JojoHasInsomnia
Buck
Diamond IV
Level 80
Champion Stats
21W - 17L
1,765 SR
Queue Stats
99W - 94L
1,623 Elo+
Solo
Makoa
Makoa
Diamond IV
VISZIOFTAIM-
Makoa
Diamond IV
Level 591
Champion Stats
85W - 82L
1,624 SR
Queue Stats
1,038W - 997L
1,603 Elo+
Solo
Rei
Rei
Diamond V
luizdragnel
Rei
Diamond V
Level 999
Champion Stats
1W - 3L
1,540 SR
Queue Stats
1,044W - 979L
1,657 Elo+
Solo
Barik
Barik
Platinum III
o SAULS o
Barik
Platinum III
Level 397
Champion Stats
27W - 32L
1,598 SR
Queue Stats
637W - 624L
1,555 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 564
1,659 SR
1,617 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 233
1,642 SR
1,633 Elo+
Saati
Saati
Diamond II
DaRealTrib
Saati
Diamond II
Level 125
Champion Stats
11W - 10L
1,707 SR
Queue Stats
267W - 251L
1,694 Elo+
Party 2
Mal'Damba
Mal'Damba
Diamond IV
FÉMÁLÉTÍTÁN
Mal'Damba
Diamond IV
Level 48
Champion Stats
8W - 7L
1,599 SR
Queue Stats
55W - 51L
1,661 Elo+
Party 2
Ash
Ash
Diamond III
LÏNN
Ash
Diamond III
Level 316
Champion Stats
35W - 30L
1,737 SR
Queue Stats
916W - 906L
1,591 Elo+
Solo
Koga
Koga
Platinum IV
qwertyuio
Koga
Platinum IV
Level 350
Champion Stats
1W - 2L
1,402 SR
Queue Stats
124W - 113L
1,564 Elo+
Party 1
Inara
Inara
Diamond V
ŠkrøCœur
Inara
Diamond V
Level 327
Champion Stats
8W - 4L
1,763 SR
Queue Stats
177W - 150L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 11 / 13
2,739
249
113,248
53,313
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

54
20 / 13 / 9
3,140
285
79,558
57,367
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

55
6 / 9 / 10
2,497
227
49,094
118,951
73,151
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 7%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
2 / 8 / 15
2,357
214
13,309
29,999
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Barik
o SAULS o
Barik
59
5 / 13 / 7
2,301
209
50,159
85,656
52,154
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
CassieKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
Terminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
54
10 / 10 / 21
3,867
352
100,941
51,667
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Mal'Damba
20
3 / 5 / 23
3,775
343
25,276
28,019
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Ash
LÏNN
Ash
54
18 / 7 / 15
3,955
360
93,161
97,572
49,762
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Koga
52
12 / 13 / 14
3,426
311
54,437
45,000
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

53
11 / 7 / 20
3,757
342
71,471
83,110
9,634
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 53s
Objective Time
6m 8s
96
Kill Participation
147
42
Kills
54
54
Deaths
42
54
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Saati
10
10
21
2.05
W
Mal'Damba
3
5
23
2.9
L
9
11
13
1.41
L
20
13
9
1.88
W
Ash
LÏNN
Ash
18
7
15
3.64
L
6
9
10
1.22
L
2
8
15
1.19
L
Barik
o SAULS o
Barik
5
13
7
0.65
W
Koga
12
13
14
1.46
W
11
7
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

305,368
Damage
345,286
345,286
Taken
305,368
125,305
Shielding
59,396
137,084
Healing
133,036
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
100,941
78,905
0
735
51,667
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Mal'Damba
25,276
13,700
110,795
14,686
28,019
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
113,248
83,029
0
1,519
53,313
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
79,558
65,375
0
11,260
57,367
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Ash
LÏNN
Ash
93,161
82,261
0
1,408
97,572
49,762
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
49,094
44,794
0
12,055
118,951
73,151
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
13,309
12,681
99,789
12,403
29,999
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
o SAULS o
Barik
50,159
50,159
0
58
85,656
52,154
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Koga
54,437
49,504
0
5,300
45,000
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
71,471
58,187
0
112
83,110
9,634
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role