Player Matchup

Khan
Khan
Bluntnik
Khan
Level 14
Champion Stats
4W - 1L
1,713 SR
Queue Stats
7W - 1L
1,657 Elo+
Party 3
Strix
Strix
Confiávell
Strix
Level 49
Champion Stats
1W - 1L
1,700 SR
Queue Stats
9W - 8L
1,570 Elo+
Party 2
Talus
Talus
RUROUNIKENSHINN
Talus
Level 42
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,657 Elo+
Party 3
Jenos
Jenos
Serginhotxt
Jenos
Level 43
Champion Stats
0W - 2L
1,294 SR
Queue Stats
41W - 37L
1,506 Elo+
Party 2
Corvus
Corvus
marcinho0147
Corvus
Level 14
Champion Stats
0W - 3L
1,256 SR
Queue Stats
5W - 7L
1,562 Elo+
Party 2
Team Averages
Level 32
1,493 SR
1,590 Elo+

VS

Team Averages
Level 37
1,485 SR
1,493 Elo+
Lillith
Lillith
MARRETAPRETA845
Lillith
Level 19
Champion Stats
2W - 2L
1,217 SR
Queue Stats
9W - 14L
1,475 Elo+
Party 1
Bomb King
Bomb King
NORRESYT
Bomb King
Level 23
Champion Stats
3W - 1L
1,660 SR
Queue Stats
18W - 21L
1,420 Elo+
Solo
Fernando
Fernando
ZeroYakuza
Fernando
Level 54
Champion Stats
4W - 2L
1,483 SR
Queue Stats
110W - 108L
1,538 Elo+
Solo
Lex
Lex
afafeaww
Lex
Level 61
Champion Stats
2W - 0L
1,500 SR
Queue Stats
34W - 28L
1,559 Elo+
Party 1
Octavia
Octavia
tomsamaa
Octavia
Level 30
Champion Stats
18W - 15L
1,565 SR
Queue Stats
28W - 25L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
11
0 / 8 / 1
1,074
215
6,541
42,468
26,752
Martial Law

Martial Law

Commander's Grab

Generate 20 Ammo after activating Commander's Grab.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

38
0 / 5 / 2
929
186
17,711
17,937
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

21
1 / 7 / 1
904
181
14,651
16,826
0
Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2s.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

32
4 / 5 / 1
1,304
261
16,892
18,069
640
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Corvus
12
1 / 5 / 4
1,154
231
7,260
19,455
640
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
1 / 2 / 8
1,807
361
13,704
13,595
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Bomb King
NORRESYT
Bomb King
37
4 / 2 / 7
1,774
355
18,694
10,209
0
King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
ZeroYakuza
Fernando
56
5 / 1 / 8
1,936
387
16,272
17,716
12,808
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

43
14 / 1 / 7
2,670
534
36,693
15,837
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 4.8s.

Level 4

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Octavia
tomsamaa
Octavia
11
6 / 0 / 8
2,127
425
29,392
5,698
7,475
Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14s
Objective Time
5m 49s
15
Kill Participation
68
6
Kills
30
30
Deaths
6
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Khan
0
8
1
0.06
L
0
5
2
0.2
W
1
2
8
2.5
W
Bomb King
NORRESYT
Bomb King
4
2
7
3.75
L
1
7
1
0.21
L
4
5
1
0.9
W
Fernando
ZeroYakuza
Fernando
5
1
8
9
W
14
1
7
17.5
L
Corvus
1
5
4
0.6
W
Octavia
tomsamaa
Octavia
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,055
Damage
114,755
114,755
Taken
63,055
28,032
Shielding
20,283
27,242
Healing
33,994
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Khan
6,541
4,741
0
3,420
42,468
26,752
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
17,711
17,711
0
321
17,937
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
13,704
8,154
15,765
47
13,595
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Bomb King
NORRESYT
Bomb King
18,694
16,964
352
5,346
10,209
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

L
14,651
14,050
0
848
16,826
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
16,892
11,283
8,813
582
18,069
640
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
Fernando
ZeroYakuza
Fernando
16,272
12,009
0
2,400
17,716
12,808
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
36,693
33,855
149
5,467
15,837
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Corvus
7,260
4,579
11,954
1,304
19,455
640
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Octavia
tomsamaa
Octavia
29,392
27,692
1,047
3,421
5,698
7,475

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role