Player Matchup

Willo
Willo
AlucarDraculA97
Willo
Level 728
Champion Stats
40W - 55L
1,549 SR
Queue Stats
903W - 877L
1,636 Elo+
Party 2
Tyra
Tyra
DestroyerKamui
Tyra
Level 380
Champion Stats
380W - 350L
1,599 SR
Queue Stats
506W - 473L
1,599 Elo+
Party 2
Rei
Rei
Mazica2
Rei
Level 55
Champion Stats
188W - 132L
1,618 SR
Queue Stats
202W - 171L
1,589 Elo+
Solo
Sha Lin
Sha Lin
Rideow
Sha Lin
Level 106
Champion Stats
5W - 10L
1,515 SR
Queue Stats
459W - 429L
1,611 Elo+
Party 2
Koga
Koga
S4N71HGRG
Koga
Level 777
Champion Stats
36W - 18L
1,714 SR
Queue Stats
716W - 744L
1,558 Elo+
Solo
Team Averages
Level 409
1,599 SR
1,599 Elo+

VS

Team Averages
Level 207
1,583 SR
1,566 Elo+
Barik
Barik
ArthurGamer170
Barik
Level 29
Champion Stats
3W - 0L
1,813 SR
Queue Stats
34W - 29L
1,508 Elo+
Solo
Grover
Grover
Axelelslayer
Grover
Level 63
Champion Stats
5W - 10L
1,507 SR
Queue Stats
138W - 106L
1,619 Elo+
Party 1
Koga
Koga
Leo22gang
Koga
Level 93
Champion Stats
122W - 63L
1,685 SR
Queue Stats
297W - 231L
1,547 Elo+
Party 1
Kinessa
Kinessa
NoobSaibotEvery
Kinessa
Level 339
Champion Stats
3W - 1L
1,344 SR
Queue Stats
136W - 134L
1,584 Elo+
Solo
Strix
Strix
RAIOLOU
Strix
Level 513
Champion Stats
16W - 19L
1,564 SR
Queue Stats
423W - 389L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
0 / 3 / 1
917
115
15,688
10,060
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Nectar

Nectar

Seedling

Heal for 375 after using Seedling.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

41
0 / 9 / 1
939
117
9,886
23,143
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Rei
18
0 / 10 / 0
865
108
5,013
22,500
0
Sha Lin
Rideow
Sha Lin
39
0 / 8 / 0
899
112
6,963
20,125
0
Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Koga
59
2 / 9 / 0
794
99
11,094
23,574
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
6 / 1 / 9
2,024
253
9,182
8,726
16,862
Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Grover
13
1 / 1 / 19
2,013
252
14,154
13,252
600
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Koga
22
16 / 0 / 7
2,253
282
27,562
5,181
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
5 / 0 / 17
2,028
254
20,171
15,890
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Level 1

Strix
RAIOLOU
Strix
60
11 / 0 / 12
2,278
285
28,333
5,595
0
Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16s
Objective Time
4m 52s
4
Kill Participation
103
2
Kills
39
39
Deaths
2
2
Assists
64
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
6
1
9
10.5
W
Grover
1
1
19
10.5
L
0
9
1
0.06
W
Koga
16
0
7
19.5
L
Rei
0
10
0
0
W
5
0
17
13.5
W
Strix
RAIOLOU
Strix
11
0
12
17
L
Sha Lin
Rideow
Sha Lin
0
8
0
0
L
Koga
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,644
Damage
99,402
99,402
Taken
48,644
0
Shielding
17,462
7,046
Healing
52,385
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
15,688
5,491
0
1,450
10,060
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
9,182
9,182
0
803
8,726
16,862
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Grover
14,154
12,354
22,286
10,709
13,252
600
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
9,886
3,878
0
0
23,143
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Koga
27,562
19,531
0
8,028
5,181
0
L
Rei
5,013
4,473
2,514
500
22,500
0
W
20,171
18,396
2,933
6,505
15,890
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Strix
RAIOLOU
Strix
28,333
28,333
0
1,121
5,595
0

Level 1

L
Sha Lin
Rideow
Sha Lin
6,963
6,663
0
437
20,125
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Koga
11,094
11,094
0
2,145
23,574
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role