Player Matchup

Vora
Vora
Army_brell
Vora
Level 124
Champion Stats
8W - 10L
1,490 SR
Queue Stats
160W - 143L
1,481 Elo+
Solo
Terminus
Terminus
Qrvus
Terminus
Level 317
Champion Stats
80W - 32L
1,689 SR
Queue Stats
148W - 133L
1,473 Elo+
Solo
Kasumi
Kasumi
TheAxu
Kasumi
Level 62
Champion Stats
2W - 5L
1,232 SR
Queue Stats
127W - 153L
1,424 Elo+
Solo
Caspian
Caspian
froguwuowo
Caspian
Level 56
Champion Stats
11W - 7L
1,670 SR
Queue Stats
104W - 121L
1,515 Elo+
Solo
Seris
Seris
zieglerfritz
Seris
Level 101
Champion Stats
4W - 6L
1,329 SR
Queue Stats
37W - 36L
1,478 Elo+
Solo
Team Averages
Level 132
1,482 SR
1,474 Elo+

VS

Team Averages
Level 55
1,544 SR
1,476 Elo+
Vora
Vora
Ghost_atilla_
Vora
Level 48
Champion Stats
6W - 13L
1,490 SR
Queue Stats
34W - 46L
1,390 Elo+
Solo
Rei
Rei
KatalinaS
Rei
Level 118
Champion Stats
27W - 31L
1,523 SR
Queue Stats
100W - 104L
1,527 Elo+
Solo
Octavia
Octavia
Lipieckonrad18
Octavia
Level 35
Champion Stats
1W - 1L
1,693 SR
Queue Stats
11W - 7L
1,573 Elo+
Solo
Ruckus
Ruckus
Szacu
Ruckus
Level 34
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,477 Elo+
Solo
Kinessa
Kinessa
TheOneYouKnow
Kinessa
Level 41
Champion Stats
65W - 64L
1,515 SR
Queue Stats
79W - 89L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
4 / 9 / 12
3,475
204
84,322
73,459
1,743
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Terminus
Qrvus
Terminus
49
6 / 12 / 4
3,222
190
26,345
96,292
0
Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Kasumi
TheAxu
Kasumi
24
10 / 11 / 9
3,406
200
50,625
68,720
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Caspian
froguwuowo
Caspian
44
14 / 15 / 7
4,262
251
76,492
73,841
0
Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.

Level 5

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.

Level 2

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

26
3 / 6 / 14
3,828
225
52,680
57,159
583
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
20 / 8 / 9
3,969
233
84,870
56,710
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

41
2 / 4 / 31
4,038
238
31,679
40,923
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

54
9 / 13 / 9
2,750
162
45,562
53,202
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Ruckus
Szacu
Ruckus
38
13 / 3 / 23
4,105
241
84,833
83,530
32,248
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Kinessa
20
11 / 9 / 30
6,113
360
122,527
56,099
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 52s
Objective Time
10m 36s
83
Kill Participation
157
37
Kills
55
53
Deaths
37
46
Assists
102
Player
Kills
Deaths
Assists
KDA
W
4
9
12
1.11
L
20
8
9
3.06
L
2
4
31
4.38
L
9
13
9
1.04
W
Terminus
Qrvus
Terminus
6
12
4
0.67
L
Ruckus
Szacu
Ruckus
13
3
23
8.17
W
Kasumi
TheAxu
Kasumi
10
11
9
1.32
L
Kinessa
11
9
30
2.89
W
Caspian
froguwuowo
Caspian
14
15
7
1.17
W
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

290,464
Damage
369,471
369,471
Taken
290,464
2,326
Shielding
32,248
213,357
Healing
186,799
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
84,322
64,107
0
21,254
73,459
1,743
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
84,870
66,095
0
12,172
56,710
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
31,679
29,866
128,495
31,334
40,923
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
45,562
39,237
5
4,283
53,202
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

Level 1

W
Terminus
Qrvus
Terminus
26,345
20,451
0
8,494
96,292
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
Szacu
Ruckus
84,833
64,200
0
10,322
83,530
32,248
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kasumi
TheAxu
Kasumi
50,625
33,048
0
17,772
68,720
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
122,527
54,068
0
188
56,099
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Caspian
froguwuowo
Caspian
76,492
52,743
201
9,726
73,841
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
52,680
39,120
112,316
43,594
57,159
583
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Damage Done by Role

Damage Taken by Role