Player Matchup

Fernando
Fernando
DearChico
Fernando
Level 67
Champion Stats
24W - 8L
1,680 SR
Queue Stats
171W - 165L
1,582 Elo+
Solo
Koga
Koga
Gerfurchi
Koga
Level 83
Champion Stats
13W - 8L
1,613 SR
Queue Stats
59W - 57L
1,494 Elo+
Solo
Octavia
Octavia
LuksFilipe
Octavia
Level 120
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,358 Elo+
Solo
Grohk
Grohk
MelecaRJ
Grohk
Level 999
Champion Stats
11W - 15L
1,433 SR
Queue Stats
1,387W - 1,403L
1,467 Elo+
Solo
Saati
Saati
RhuanHachiro
Saati
Level 269
Champion Stats
9W - 9L
1,539 SR
Queue Stats
860W - 829L
1,511 Elo+
Solo
Team Averages
Level 308
1,553 SR
1,482 Elo+

VS

Team Averages
Level 166
1,526 SR
1,493 Elo+
Strix
Strix
AlemanD
Strix
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Koga
Koga
JohnJohnZeta
Koga
Level 25
Champion Stats
7W - 6L
1,617 SR
Queue Stats
7W - 8L
1,506 Elo+
Party 1
Talus
Talus
Lenoxx158
Talus
Level 29
Champion Stats
5W - 2L
1,500 SR
Queue Stats
56W - 44L
1,523 Elo+
Solo
Ash
Ash
danhill1975
Ash
Level 699
Champion Stats
14W - 10L
1,549 SR
Queue Stats
344W - 357L
1,409 Elo+
Solo
Vora
Vora
mhid_night
Vora
Level 32
Champion Stats
0W - 2L
1,464 SR
Queue Stats
18W - 13L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DearChico
Fernando
32
15 / 11 / 14
4,032
269
58,057
92,696
59,081
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Koga
37
17 / 15 / 10
3,634
242
55,009
48,387
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Octavia
LuksFilipe
Octavia
54
8 / 11 / 13
2,931
195
43,769
36,862
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Grohk
MelecaRJ
Grohk
59
3 / 10 / 17
2,966
198
15,733
45,096
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

60
8 / 11 / 10
2,960
197
45,429
34,827
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
AlemanD
Strix
29
12 / 6 / 9
2,749
183
53,698
30,190
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

19
22 / 13 / 6
3,763
251
74,420
38,298
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Talus
Lenoxx158
Talus
18
13 / 7 / 9
2,946
196
56,267
33,503
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

58
1 / 14 / 6
2,481
165
24,283
70,770
45,157
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

23
10 / 11 / 10
2,950
197
49,200
45,236
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 2s
Objective Time
4m 56s
115
Kill Participation
98
51
Kills
58
58
Deaths
51
64
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Strix
AlemanD
Strix
12
6
9
2.75
W
Fernando
DearChico
Fernando
15
11
14
2
W
Koga
17
15
10
1.47
L
22
13
6
1.92
L
Talus
Lenoxx158
Talus
13
7
9
2.5
W
Octavia
LuksFilipe
Octavia
8
11
13
1.32
W
Grohk
MelecaRJ
Grohk
3
10
17
1.15
W
8
11
10
1.18
L
1
14
6
0.29
L
10
11
10
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,997
Damage
257,868
257,868
Taken
217,997
59,081
Shielding
45,157
89,887
Healing
56,023
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Strix
AlemanD
Strix
53,698
51,822
0
10,355
30,190
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
DearChico
Fernando
58,057
26,837
0
9,280
92,696
59,081
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Koga
55,009
49,399
0
2,072
48,387
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
74,420
59,820
0
6,057
38,298
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

L
Talus
Lenoxx158
Talus
56,267
52,052
0
15,435
33,503
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Octavia
LuksFilipe
Octavia
43,769
41,219
35
7,130
36,862
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Grohk
MelecaRJ
Grohk
15,733
11,406
45,258
21,774
45,096
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
45,429
15,655
0
4,338
34,827
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
24,283
17,603
0
4,641
70,770
45,157
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
49,200
40,478
2,134
17,401
45,236
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role