Player Matchup

Fernando
Fernando
Gold II
ChuChuMan400MLG
Fernando
Gold II
Level 295
Champion Stats
8W - 7L
1,671 SR
Queue Stats
57W - 60L
1,506 Elo+
Solo
Tyra
Tyra
Silver V
FritzKola
Tyra
Silver V
Level 53
Champion Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,269 Elo+
Solo
Corvus
Corvus
Gold III
LFMC2009
Corvus
Gold III
Level 999
Champion Stats
1,054W - 1,025L
1,601 SR
Queue Stats
2,331W - 2,421L
1,492 Elo+
Solo
Raum
Raum
Gold IV
PieEyed_420
Raum
Gold IV
Level 799
Champion Stats
272W - 228L
1,629 SR
Queue Stats
519W - 521L
1,465 Elo+
Party 1
Torvald
Torvald
Silver I
WolfofWillowZzz
Torvald
Silver I
Level 331
Champion Stats
19W - 12L
1,700 SR
Queue Stats
583W - 589L
1,449 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 495
1,620 SR
1,436 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 707
1,722 SR
1,464 Elo+
Gold III
Jeyzonx
Unknown
Gold III
Level 737
Champion Stats
29W - 23L
1,622 SR
Queue Stats
423W - 424L
1,439 Elo+
Solo
Barik
Barik
Silver IV
Sabuesoskillers
Barik
Silver IV
Level 766
Champion Stats
169W - 143L
1,654 SR
Queue Stats
951W - 931L
1,472 Elo+
Solo
Zhin
Zhin
Gold V
Sylvasta
Zhin
Gold V
Level 197
Champion Stats
9W - 6L
1,693 SR
Queue Stats
59W - 51L
1,493 Elo+
Solo
Jenos
Jenos
Gold II
Unmonstered
Jenos
Gold II
Level 999
Champion Stats
6W - 4L
1,659 SR
Queue Stats
127W - 130L
1,517 Elo+
Solo
Terminus
Terminus
Gold V
geauxBEAUXgeaux
Terminus
Gold V
Level 836
Champion Stats
2W - 1L
1,980 SR
Queue Stats
131W - 140L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
56
14 / 7 / 12
4,837
322
76,521
109,859
185,120
Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tyra
31
10 / 8 / 16
3,929
262
126,300
57,166
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Corvus
LFMC2009
Corvus
60
1 / 3 / 28
4,784
319
39,573
18,643
260
Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

32
8 / 8 / 11
4,712
314
59,104
170,121
10,615
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

55
9 / 11 / 11
3,980
265
48,461
47,954
120,718
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 3s.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Bans
AndroxusKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
InaraSeris
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jeyzonx
Unknown
59
11 / 12 / 14
3,818
255
155,249
79,832
0

Level 5

Level 1

Level 5

Level 1

Level 3

Level 1

59
5 / 8 / 10
3,160
211
57,323
91,815
54,642
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Zhin
49
12 / 10 / 12
3,547
236
91,085
58,546
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

56
4 / 4 / 26
3,992
266
48,373
22,559
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
60
5 / 6 / 15
3,086
206
51,713
97,207
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Forsaken

Forsaken

Armor

Generate 40% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 5s
Objective Time
6m 25s
120
Kill Participation
114
42
Kills
37
37
Deaths
40
78
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Fernando
14
7
12
2.86
W
Tyra
10
8
16
2.25
L
Jeyzonx
Unknown
11
12
14
1.5
W
Corvus
LFMC2009
Corvus
1
3
28
5
W
8
8
11
1.69
L
5
8
10
1.25
L
Zhin
12
10
12
1.8
L
4
4
26
4.25
W
9
11
11
1.32
L
Terminus
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

349,959
Damage
403,743
403,743
Taken
349,959
316,713
Shielding
54,642
164,446
Healing
218,737
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
76,521
52,769
0
2,843
109,859
185,120
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

W
Tyra
126,300
78,944
1,012
3,548
57,166
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Jeyzonx
Unknown
155,249
115,167
0
343
79,832
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Corvus
LFMC2009
Corvus
39,573
31,476
125,039
9,064
18,643
260
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
59,104
40,514
0
17,736
170,121
10,615
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
57,323
57,323
0
16,366
91,815
54,642
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Zhin
91,085
77,006
0
1,995
58,546
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
48,373
36,279
174,169
11,731
22,559
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
48,461
31,093
5,100
104
47,954
120,718
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Terminus
51,713
40,602
0
14,133
97,207
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role