Player Matchup

Saati
Saati
BKAlpha
Saati
Level 9
Champion Stats
1W - 2L
1,557 SR
Queue Stats
5W - 6L
1,542 Elo+
Solo
Barik
Barik
Dynito
Barik
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,247 Elo+
Solo
Kasumi
Kasumi
ItzLemonX
Kasumi
Level 8
Champion Stats
1W - 1L
1,756 SR
Queue Stats
1W - 3L
1,361 Elo+
Party 1
mrspam420
Unknown
Level 4
Champion Stats
0W - 1L
1,725 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Moji
Moji
vxltaris
Moji
Level 18
Champion Stats
1W - 4L
1,580 SR
Queue Stats
11W - 17L
1,403 Elo+
Party 1
Team Averages
Level 10
1,624 SR
1,411 Elo+

VS

Team Averages
Level 11
1,634 SR
1,536 Elo+
Ying
Ying
JawDrop4220
Ying
Level 7
Champion Stats
2W - 0L
1,508 SR
Queue Stats
3W - 0L
1,774 Elo+
Solo
Barik
Barik
ReiCarvalhedo
Barik
Level 8
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,383 Elo+
Party 2
Saati
Saati
XCHz
Saati
Level 7
Champion Stats
4W - 1L
1,781 SR
Queue Stats
4W - 3L
1,773 Elo+
Solo
Kasumi
Kasumi
uFuzion
Kasumi
Level 17
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,352 Elo+
Party 2
Moji
Moji
zlHXTEDlz
Moji
Level 16
Champion Stats
3W - 0L
1,883 SR
Queue Stats
6W - 5L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
BKAlpha
Saati
6
6 / 6 / 7
2,304
230
28,599
25,415
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Barik
Dynito
Barik
13
1 / 7 / 13
2,258
226
27,135
57,014
47,401
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Kasumi
ItzLemonX
Kasumi
4
9 / 10 / 5
2,302
230
38,280
35,555
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

mrspam420
Unknown
2
4 / 11 / 2
1,828
183
17,094
39,307
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Moji
11
6 / 6 / 12
2,463
246
31,733
26,946
2,057

Level 4

Level 1

Level 1

Level 5

Level 4

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
3
3 / 6 / 17
2,478
248
23,036
26,740
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

5
2 / 6 / 10
2,548
255
12,424
42,578
21,337
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Saati
XCHz
Saati
1
15 / 2 / 9
2,904
290
59,074
17,154
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Kasumi
uFuzion
Kasumi
12
15 / 5 / 7
3,054
305
49,389
31,159
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Moji
8
5 / 7 / 14
2,578
258
40,314
25,210
2,921

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 29s
Objective Time
8m 52s
65
Kill Participation
97
26
Kills
40
40
Deaths
26
39
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Saati
BKAlpha
Saati
6
6
7
1.58
L
Barik
Dynito
Barik
1
7
13
1.07
L
Kasumi
ItzLemonX
Kasumi
9
10
5
1.15
W
3
6
17
1.92
W
2
6
10
1.17
W
Saati
XCHz
Saati
15
2
9
9.75
L
mrspam420
Unknown
4
11
2
0.45
W
Kasumi
uFuzion
Kasumi
15
5
7
3.7
L
Moji
6
6
12
2
W
Moji
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,841
Damage
184,237
184,237
Taken
142,841
49,458
Shielding
24,258
74,956
Healing
54,840
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
BKAlpha
Saati
28,599
24,639
0
2,805
25,415
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Barik
Dynito
Barik
27,135
27,135
0
9,387
57,014
47,401
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Kasumi
ItzLemonX
Kasumi
38,280
28,907
352
6,477
35,555
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
23,036
10,539
7,832
7,409
26,740
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

W
12,424
12,424
1,052
6,306
42,578
21,337
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
XCHz
Saati
59,074
51,138
0
7,840
17,154
0

Level 2

Level 1

L
mrspam420
Unknown
17,094
11,912
0
3,971
39,307
0
W
Kasumi
uFuzion
Kasumi
49,389
42,843
0
5,189
31,159
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 2

Level 1

L
Moji
31,733
29,393
41,125
10,839
26,946
2,057
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
40,314
40,314
14,283
4,929
25,210
2,921
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role