Player Matchup

Yagorath
Yagorath
Disarming
Yagorath
Level 344
Champion Stats
2W - 1L
1,660 SR
Queue Stats
106W - 120L
1,487 Elo+
Party 3
Fernando
Fernando
Gïnko03
Fernando
Level 350
Champion Stats
1W - 1L
1,593 SR
Queue Stats
109W - 113L
1,539 Elo+
Party 3
Pip
Pip
MendezAlvaro
Pip
Level 134
Champion Stats
1W - 0L
1,500 SR
Queue Stats
73W - 84L
1,492 Elo+
Party 3
Skye
Skye
ToyZiiN
Skye
Level 352
Champion Stats
36W - 22L
1,644 SR
Queue Stats
201W - 177L
1,549 Elo+
Party 2
Moji
Moji
xHercules94
Moji
Level 46
Champion Stats
24W - 12L
1,643 SR
Queue Stats
114W - 129L
1,478 Elo+
Party 2
Team Averages
Level 245
1,608 SR
1,509 Elo+

VS

Team Averages
Level 188
1,500 SR
1,496 Elo+
Willo
Willo
Danimon07
Willo
Level 147
Champion Stats
8W - 8L
1,561 SR
Queue Stats
311W - 306L
1,528 Elo+
Solo
Grohk
Grohk
ErickitoXD
Grohk
Level 432
Champion Stats
4W - 10L
1,389 SR
Queue Stats
379W - 379L
1,505 Elo+
Solo
Lex
Lex
RAUL270803
Lex
Level 99
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,533 Elo+
Party 1
Moji
Moji
UNICOY
Moji
Level 240
Champion Stats
23W - 17L
1,635 SR
Queue Stats
693W - 664L
1,527 Elo+
Solo
Ruckus
Ruckus
f3I1
Ruckus
Level 23
Champion Stats
2W - 5L
1,416 SR
Queue Stats
2W - 5L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
Disarming
Yagorath
60
4 / 5 / 14
2,431
304
22,918
51,130
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Fernando
Gïnko03
Fernando
59
5 / 2 / 15
3,148
394
28,172
30,975
24,820
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
7 / 2 / 5
2,659
332
20,216
16,533
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Skye
ToyZiiN
Skye
40
14 / 3 / 7
2,517
315
40,880
17,533
0
Ninja

Ninja

Hidden

Increase your Movement Speed by 25% while Hidden is active.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Slip Away

Slip Away

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 1s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

44
5 / 2 / 7
2,044
256
16,876
12,322
3,246

Level 2

Level 3

Level 3

Level 5

Level 2

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Danimon07
Willo
50
8 / 8 / 4
1,794
224
43,135
22,312
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Grohk
57
1 / 4 / 1
1,038
130
7,451
16,016
0
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

56
1 / 9 / 4
1,369
171
25,066
25,721
0
Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 10 units.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 24% while using In Pursuit.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Moji
UNICOY
Moji
37
0 / 4 / 4
1,057
132
13,550
17,339
8,195

Level 5

Level 5

Level 3

Level 1

Level 1

Level 1

Ruckus
f3I1
Ruckus
7
4 / 10 / 6
1,684
211
39,291
47,674
22,011
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 10s
Objective Time
1m 19s
83
Kill Participation
33
35
Kills
14
14
Deaths
35
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Willo
Danimon07
Willo
8
8
4
1.25
W
Yagorath
Disarming
Yagorath
4
5
14
2.2
L
Grohk
1
4
1
0.38
W
Fernando
Gïnko03
Fernando
5
2
15
6.25
W
7
2
5
4.75
L
1
9
4
0.33
W
Skye
ToyZiiN
Skye
14
3
7
5.83
L
Moji
UNICOY
Moji
0
4
4
0.5
L
Ruckus
f3I1
Ruckus
4
10
6
0.7
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,062
Damage
128,493
128,493
Taken
129,062
28,066
Shielding
30,206
54,540
Healing
28,841
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Willo
Danimon07
Willo
43,135
35,533
0
900
22,312
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Yagorath
Disarming
Yagorath
22,918
12,977
0
9,471
51,130
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Grohk
7,451
6,401
6,108
7,221
16,016
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Gïnko03
Fernando
28,172
14,037
0
7,931
30,975
24,820

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
20,216
18,806
9,447
8,253
16,533
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
25,066
24,466
0
1,901
25,721
0

Level 1

W
Skye
ToyZiiN
Skye
40,880
31,586
0
2,857
17,533
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Moji
UNICOY
Moji
13,550
12,380
974
5,328
17,339
8,195
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Ruckus
f3I1
Ruckus
39,291
29,166
0
6,409
47,674
22,011
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
16,876
16,200
11,961
4,620
12,322
3,246
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role