Player Matchup

Jenos
Jenos
DuckEmperorofGK
Jenos
Level 543
Champion Stats
25W - 23L
1,493 SR
Queue Stats
488W - 555L
1,479 Elo+
Solo
Vatu
Vatu
L1MIT3D_BRA1N
Vatu
Level 120
Champion Stats
1W - 1L
1,224 SR
Queue Stats
30W - 32L
1,479 Elo+
Solo
Ying
Ying
LadyOLuck92
Ying
Level 38
Champion Stats
2W - 2L
1,537 SR
Queue Stats
16W - 16L
1,409 Elo+
Solo
Willo
Willo
kiefyfingers420
Willo
Level 340
Champion Stats
101W - 80L
1,615 SR
Queue Stats
623W - 651L
1,458 Elo+
Solo
Fernando
Fernando
scardevelynzapat
Fernando
Level 67
Champion Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,395 Elo+
Solo
Team Averages
Level 222
1,474 SR
1,444 Elo+

VS

Team Averages
Level 274
1,527 SR
1,441 Elo+
Vora
Vora
Ayafuzz1202
Vora
Level 748
Champion Stats
64W - 88L
1,422 SR
Queue Stats
1,212W - 1,271L
1,463 Elo+
Solo
Seris
Seris
FATBUTTATEU
Seris
Level 72
Champion Stats
3W - 6L
1,502 SR
Queue Stats
51W - 54L
1,444 Elo+
Solo
Strix
Strix
Seth_The_Dragon_
Strix
Level 53
Champion Stats
11W - 10L
1,586 SR
Queue Stats
44W - 48L
1,529 Elo+
Party 1
Khan
Khan
atvmadcat
Khan
Level 16
Champion Stats
0W - 2L
1,470 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 1
Azaan
Azaan
nikito_ff5
Azaan
Level 481
Champion Stats
9W - 5L
1,653 SR
Queue Stats
1,269W - 1,323L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
3 / 4 / 11
1,974
282
16,441
16,136
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

55
5 / 1 / 11
2,053
293
30,290
10,985
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

26
5 / 3 / 11
2,278
325
20,171
19,153
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
9 / 3 / 4
2,070
296
26,222
12,882
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 375 every 1s while standing in Dead Zone.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

45
4 / 2 / 12
2,489
356
19,395
35,701
22,154
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
7 / 7 / 0
1,514
216
25,775
17,702
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

36
0 / 1 / 0
564
81
1,650
2,477
0
24
4 / 5 / 1
1,319
188
33,189
17,952
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 20%.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Grizzled

Grizzled

Armor

Increase your maximum Health by 150.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 3% Ultimate charge.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Khan
14
1 / 7 / 0
1,304
186
13,614
40,815
33,268
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Azaan
58
1 / 6 / 2
1,278
183
20,629
33,573
25,279
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 57s
Objective Time
1m 56s
75
Kill Participation
16
26
Kills
13
13
Deaths
26
49
Assists
3
Player
Kills
Deaths
Assists
KDA
L
7
7
0
1
W
3
4
11
2.13
L
0
1
0
0
W
5
1
11
10.5
W
5
3
11
3.5
L
4
5
1
0.9
L
Khan
1
7
0
0.14
W
9
3
4
3.67
L
Azaan
1
6
2
0.33
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,519
Damage
94,857
94,857
Taken
112,519
22,154
Shielding
58,547
57,594
Healing
20,511
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
25,775
16,105
0
2,150
17,702
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
16,441
5,386
18,734
3,820
16,136
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
1,650
1,050
1,149
277
2,477
0
W
30,290
23,787
0
2,342
10,985
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
20,171
11,171
17,044
9,166
19,153
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
33,189
32,683
0
4,451
17,952
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Khan
13,614
11,814
0
7,361
40,815
33,268
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
26,222
15,940
0
3,129
12,882
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Azaan
20,629
14,283
0
5,123
33,573
25,279
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
19,395
12,653
0
3,359
35,701
22,154
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role