Player Matchup

Ash
Ash
Chulote
Ash
Level 999
Champion Stats
79W - 54L
1,718 SR
Queue Stats
3,968W - 3,647L
1,681 Elo+
Solo
Tiberius
Tiberius
MurphyBoyz2089
Tiberius
Level 8
Champion Stats
1W - 0L
1,716 SR
Queue Stats
2W - 1L
1,278 Elo+
Solo
Mal'Damba
Mal'Damba
WreckinBwal
Mal'Damba
Level 87
Champion Stats
2W - 6L
1,187 SR
Queue Stats
248W - 231L
1,644 Elo+
Solo
Saati
Saati
chubbyfu333
Saati
Level 28
Champion Stats
2W - 0L
1,982 SR
Queue Stats
38W - 33L
1,597 Elo+
Solo
Maeve
Maeve
kaipeng
Maeve
Level 159
Champion Stats
6W - 10L
1,425 SR
Queue Stats
250W - 252L
1,487 Elo+
Solo
Team Averages
Level 256
1,606 SR
1,537 Elo+

VS

Team Averages
Level 77
1,488 SR
1,590 Elo+
Khan
Khan
Foxwell-Ninja
Khan
Level 17
Champion Stats
0W - 4L
1,165 SR
Queue Stats
5W - 10L
1,358 Elo+
Solo
Kasumi
Kasumi
KLVN157
Kasumi
Level 37
Champion Stats
0W - 1L
1,500 SR
Queue Stats
92W - 93L
1,538 Elo+
Solo
Buck
Buck
kumito0oO
Buck
Level 66
Champion Stats
33W - 25L
1,631 SR
Queue Stats
169W - 145L
1,621 Elo+
Solo
Saati
Saati
nonvm
Saati
Level 246
Champion Stats
221W - 184L
1,643 SR
Queue Stats
681W - 652L
1,602 Elo+
Solo
Kinessa
Kinessa
長谷川瑠夏
Kinessa
Level 20
Champion Stats
0W - 1L
1,500 SR
Queue Stats
34W - 9L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
60
16 / 1 / 17
2,703
386
56,668
44,766
13,604
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Level 1

Tiberius
9
2 / 2 / 3
1,367
195
6,981
8,880
300
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Mal'Damba
WreckinBwal
Mal'Damba
36
4 / 1 / 19
2,244
321
9,136
9,622
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

22
12 / 2 / 11
2,698
385
41,543
17,502
600
Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Maeve
kaipeng
Maeve
45
7 / 5 / 4
1,912
273
21,284
18,451
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
0 / 7 / 1
673
96
6,972
38,022
1,600
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Kasumi
KLVN157
Kasumi
32
2 / 9 / 1
1,188
170
15,298
24,686
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Buck
38
3 / 9 / 1
1,268
181
31,007
26,654
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Saati
nonvm
Saati
40
6 / 7 / 0
872
125
36,458
24,113
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

20
0 / 9 / 2
980
140
9,486
22,137
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 30%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 18s
Objective Time
36s
95
Kill Participation
16
41
Kills
11
11
Deaths
41
54
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ash
16
1
17
24.5
L
0
7
1
0.07
L
Kasumi
KLVN157
Kasumi
2
9
1
0.28
W
Tiberius
2
2
3
1.75
W
Mal'Damba
WreckinBwal
Mal'Damba
4
1
19
13.5
W
12
2
11
8.75
W
Maeve
kaipeng
Maeve
7
5
4
1.8
L
Buck
3
9
1
0.39
L
Saati
nonvm
Saati
6
7
0
0.86
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,612
Damage
99,221
99,221
Taken
135,612
14,504
Shielding
1,600
62,483
Healing
18,024
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ash
56,668
52,068
2,072
7,385
44,766
13,604
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
6,972
5,692
1,012
5,738
38,022
1,600
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Kasumi
KLVN157
Kasumi
15,298
10,756
0
5,515
24,686
0

Level 1

W
Tiberius
6,981
3,351
0
3,505
8,880
300
W
Mal'Damba
WreckinBwal
Mal'Damba
9,136
5,703
29,502
6,990
9,622
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
41,543
36,663
0
7,556
17,502
600

Level 1

Level 1

Level 1

W
Maeve
kaipeng
Maeve
21,284
18,297
0
5,473
18,451
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Buck
31,007
22,573
0
3,058
26,654
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
nonvm
Saati
36,458
30,794
0
2,164
24,113
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
9,486
6,093
0
537
22,137
0

Damage Done by Role

Damage Taken by Role