Player Matchup

Octavia
Octavia
Buldoxx
Octavia
Level 84
Champion Stats
1W - 1L
1,328 SR
Queue Stats
48W - 45L
1,581 Elo+
Party 1
Koga
Koga
Claco
Koga
Level 56
Champion Stats
4W - 1L
1,634 SR
Queue Stats
7W - 4L
1,450 Elo+
Solo
Atlas
Atlas
Køru
Atlas
Level 999
Champion Stats
58W - 33L
1,772 SR
Queue Stats
496W - 393L
1,781 Elo+
Party 1
Furia
Furia
WhatsernameM
Furia
Level 221
Champion Stats
5W - 2L
1,805 SR
Queue Stats
11W - 14L
1,504 Elo+
Solo
Jenos
Jenos
bufonwiosna
Jenos
Level 999
Champion Stats
2W - 0L
1,665 SR
Queue Stats
14W - 11L
1,543 Elo+
Solo
Team Averages
Level 472
1,641 SR
1,572 Elo+

VS

Team Averages
Level 81
1,484 SR
1,597 Elo+
Lillith
Lillith
ApsoLife
Lillith
Level 41
Champion Stats
0W - 2L
1,331 SR
Queue Stats
89W - 76L
1,655 Elo+
Party 2
Moji
Moji
Guez_Hhetix
Moji
Level 29
Champion Stats
0W - 2L
1,278 SR
Queue Stats
33W - 48L
1,480 Elo+
Party 2
Koga
Koga
LaPoiReLaZoNe
Koga
Level 98
Champion Stats
53W - 46L
1,597 SR
Queue Stats
356W - 333L
1,648 Elo+
Party 2
Saati
Saati
chamalolox
Saati
Level 165
Champion Stats
7W - 6L
1,603 SR
Queue Stats
219W - 193L
1,591 Elo+
Party 2
Ash
Ash
guts_narancia
Ash
Level 73
Champion Stats
34W - 25L
1,612 SR
Queue Stats
151W - 143L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Buldoxx
Octavia
54
17 / 3 / 18
4,019
402
67,626
19,882
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Koga
Claco
Koga
38
15 / 4 / 18
4,126
413
56,075
31,219
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Atlas
Køru
Atlas
58
15 / 2 / 19
4,333
433
79,887
102,777
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

53
5 / 5 / 21
3,615
362
21,882
24,592
2,611
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

56
4 / 2 / 30
3,616
362
20,764
23,145
2,253
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
ApsoLife
Lillith
43
2 / 11 / 6
1,910
191
34,042
45,742
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

32
1 / 12 / 5
1,856
186
16,979
40,720
7,212

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

43
11 / 12 / 1
2,378
238
62,480
38,677
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Saati
59
0 / 9 / 4
1,628
163
52,081
24,552
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

39
2 / 12 / 3
2,064
206
36,033
96,543
51,577
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 16s
Objective Time
2m 52s
162
Kill Participation
35
56
Kills
16
16
Deaths
56
106
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lillith
ApsoLife
Lillith
2
11
6
0.45
W
Octavia
Buldoxx
Octavia
17
3
18
8.67
W
Koga
Claco
Koga
15
4
18
6
L
1
12
5
0.29
W
Atlas
Køru
Atlas
15
2
19
12.25
L
11
12
1
0.96
W
5
5
21
3.1
W
4
2
30
9.5
L
Saati
0
9
4
0.22
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,234
Damage
201,615
201,615
Taken
246,234
4,864
Shielding
58,789
138,723
Healing
45,107
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
ApsoLife
Lillith
34,042
20,982
33,274
907
45,742
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Octavia
Buldoxx
Octavia
67,626
60,462
0
1,542
19,882
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Koga
Claco
Koga
56,075
52,841
1,100
2,204
31,219
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
16,979
16,979
1,966
2,950
40,720
7,212
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Atlas
Køru
Atlas
79,887
79,887
0
8,547
102,777
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
62,480
55,506
0
4,824
38,677
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
21,882
12,092
54,130
5,653
24,592
2,611
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
20,764
5,052
52,070
13,477
23,145
2,253
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
52,081
39,429
0
1,186
24,552
0

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
36,033
32,033
0
0
96,543
51,577
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role