Player Matchup

Jenos
Jenos
KimiaGh
Jenos
Level 167
Champion Stats
8W - 21L
1,567 SR
Queue Stats
477W - 484L
1,534 Elo+
Party 1
Fernando
Fernando
Kyzeus
Fernando
Level 163
Champion Stats
3W - 0L
1,799 SR
Queue Stats
418W - 380L
1,623 Elo+
Party 1
Pip
Pip
Nöxïöüs
Pip
Level 999
Champion Stats
11W - 15L
1,527 SR
Queue Stats
1,206W - 1,205L
1,573 Elo+
Solo
Kinessa
Kinessa
Rýuuhou
Kinessa
Level 324
Champion Stats
11W - 7L
1,720 SR
Queue Stats
86W - 56L
1,701 Elo+
Solo
Dredge
Dredge
dofharambe528
Dredge
Level 234
Champion Stats
7W - 8L
1,482 SR
Queue Stats
293W - 264L
1,552 Elo+
Solo
Team Averages
Level 377
1,619 SR
1,597 Elo+

VS

Team Averages
Level 349
1,712 SR
1,615 Elo+
Rei
Rei
Belgovea
Rei
Level 280
Champion Stats
21W - 19L
1,662 SR
Queue Stats
675W - 689L
1,593 Elo+
Solo
Lian
Lian
Citrusguy99
Lian
Level 61
Champion Stats
5W - 1L
1,868 SR
Queue Stats
36W - 31L
1,605 Elo+
Solo
Khan
Khan
JackieTheReaper
Khan
Level 903
Champion Stats
53W - 37L
1,660 SR
Queue Stats
1,223W - 1,196L
1,568 Elo+
Solo
Io
Io
Sterbaleno
Io
Level 360
Champion Stats
7W - 12L
1,669 SR
Queue Stats
85W - 76L
1,648 Elo+
Solo
Koga
Koga
aliZX541
Koga
Level 142
Champion Stats
121W - 74L
1,701 SR
Queue Stats
306W - 276L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
KimiaGh
Jenos
30
5 / 5 / 20
3,583
276
29,739
28,167
4,040
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
Kyzeus
Fernando
57
4 / 5 / 13
3,614
278
52,549
107,716
85,354
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
13 / 4 / 13
3,244
250
62,692
45,139
2,552
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Kinessa
Rýuuhou
Kinessa
52
15 / 4 / 20
3,667
282
108,558
25,339
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 50%.

Level 5

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

59
9 / 8 / 10
3,240
249
66,540
36,973
3,150
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 4 / 15
3,069
236
65,693
40,536
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
5 / 15 / 7
2,479
191
53,591
61,612
0
Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 3s.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 2s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

60
1 / 9 / 7
3,281
252
34,210
143,805
121,136
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

50
2 / 3 / 8
2,593
199
25,358
28,856
0
Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Koga
53
13 / 15 / 4
2,942
226
64,482
45,269
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 0s
Objective Time
7m 24s
122
Kill Participation
67
46
Kills
26
26
Deaths
46
76
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
4
15
3.13
L
5
15
7
0.57
L
1
9
7
0.5
W
Jenos
KimiaGh
Jenos
5
5
20
3
W
Fernando
Kyzeus
Fernando
4
5
13
2.1
W
13
4
13
4.88
W
Kinessa
Rýuuhou
Kinessa
15
4
20
6.25
L
2
3
8
2
L
Koga
13
15
4
1
W
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,078
Damage
243,334
243,334
Taken
320,078
95,096
Shielding
121,136
156,019
Healing
212,030
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
65,693
51,111
71,487
18,362
40,536
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
53,591
50,711
0
740
61,612
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
34,210
24,270
2,620
18,875
143,805
121,136
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Jenos
KimiaGh
Jenos
29,739
17,157
93,572
14,968
28,167
4,040
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Fernando
Kyzeus
Fernando
52,549
39,826
0
7,427
107,716
85,354
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
62,692
57,596
17,886
19,060
45,139
2,552

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Kinessa
Rýuuhou
Kinessa
108,558
99,099
0
1,414
25,339
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
25,358
22,768
84,307
10,375
28,856
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Koga
64,482
35,992
0
5,264
45,269
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
66,540
51,865
24
1,668
36,973
3,150
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role