Player Matchup

Octavia
Octavia
Lazykiller1827
Octavia
Level 12
Champion Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,498 Elo+
Party 4
Barik
Barik
Sythe_Labs
Barik
Level 15
Champion Stats
3W - 0L
1,900 SR
Queue Stats
5W - 12L
1,228 Elo+
Party 1
Dredge
Dredge
kxG59
Dredge
Level 12
Champion Stats
3W - 3L
1,492 SR
Queue Stats
8W - 8L
1,463 Elo+
Party 4
Pip
Pip
lilhoebag420
Pip
Level 16
Champion Stats
4W - 3L
1,503 SR
Queue Stats
6W - 8L
1,337 Elo+
Solo
Lex
Lex
zooburp
Lex
Level 8
Champion Stats
3W - 3L
1,445 SR
Queue Stats
3W - 4L
1,285 Elo+
Party 1
Team Averages
Level 13
1,568 SR
1,362 Elo+

VS

Team Averages
Level 15
1,452 SR
1,430 Elo+
Bomb King
Bomb King
Savcat
Bomb King
Level 19
Champion Stats
0W - 4L
1,240 SR
Queue Stats
3W - 8L
1,402 Elo+
Party 2
Khan
Khan
SlipperyMeat97
Khan
Level 16
Champion Stats
4W - 2L
1,691 SR
Queue Stats
10W - 7L
1,539 Elo+
Party 3
Ruckus
Ruckus
baaimarin
Ruckus
Level 16
Champion Stats
4W - 2L
1,612 SR
Queue Stats
11W - 13L
1,443 Elo+
Party 3
Moji
Moji
kira_star2014
Moji
Level 14
Champion Stats
0W - 4L
1,227 SR
Queue Stats
4W - 9L
1,277 Elo+
Solo
Grover
Grover
xJames42x
Grover
Level 12
Champion Stats
6W - 6L
1,489 SR
Queue Stats
6W - 9L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
11 / 15 / 23
4,125
243
102,821
49,779
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Barik
8
8 / 10 / 27
5,233
308
83,960
89,614
94,352
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Dredge
kxG59
Dredge
8
24 / 14 / 16
5,415
319
121,870
50,324
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

13
3 / 14 / 10
3,137
185
16,042
47,006
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.

Level 4

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Lex
2
30 / 12 / 28
6,582
387
135,914
55,777
0
Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 25%.

Level 5

Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Restock

Restock

Weapon

Generate 5 Ammo after getting a Killing Blow or Elimination.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Savcat
Bomb King
20
28 / 15 / 13
6,796
400
94,626
61,889
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

5
7 / 16 / 26
4,536
267
61,247
134,935
75,204
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Ruckus
baaimarin
Ruckus
11
20 / 12 / 20
4,877
287
95,185
122,064
36,771
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

9
0 / 15 / 2
1,578
93
1,510
63,950
2,290

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Grover
xJames42x
Grover
5
10 / 18 / 33
2,620
154
39,932
77,769
2,400
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

20m 39s
Objective Time
17m 17s
180
Kill Participation
159
76
Kills
65
65
Deaths
76
104
Assists
94
Player
Kills
Deaths
Assists
KDA
W
11
15
23
1.5
L
Bomb King
Savcat
Bomb King
28
15
13
2.3
L
7
16
26
1.25
W
Barik
8
10
27
2.15
L
Ruckus
baaimarin
Ruckus
20
12
20
2.5
L
0
15
2
0.07
W
Dredge
kxG59
Dredge
24
14
16
2.29
W
3
14
10
0.57
L
Grover
xJames42x
Grover
10
18
33
1.47
W
Lex
30
12
28
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

460,607
Damage
292,500
292,500
Taken
460,607
94,352
Shielding
116,665
113,574
Healing
171,630
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
102,821
97,071
0
3,775
49,779
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Bomb King
Savcat
Bomb King
94,626
68,773
0
7,518
61,889
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

L
61,247
50,716
11,887
18,244
134,935
75,204
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Barik
83,960
83,960
0
35,636
89,614
94,352
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Ruckus
baaimarin
Ruckus
95,185
68,371
0
12,736
122,064
36,771
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
1,510
1,510
276
16,054
63,950
2,290
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
kxG59
Dredge
121,870
101,219
0
6,109
50,324
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

W
16,042
13,252
23,068
15,332
47,006
0
L
Grover
xJames42x
Grover
39,932
35,443
72,973
31,942
77,769
2,400
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Lex
135,914
131,505
8,424
21,230
55,777
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role