Player Matchup

Atlas
Atlas
Gold I
KamillaDP
Atlas
Gold I
Level 74
Champion Stats
0W - 1L
1,500 SR
Queue Stats
102W - 110L
1,524 Elo+
Solo
Ying
Ying
Platinum V
Ladykilleeer
Ying
Platinum V
Level 60
Champion Stats
41W - 35L
1,590 SR
Queue Stats
93W - 74L
1,548 Elo+
Party 1
Vora
Vora
Platinum IV
LegendaryuZ
Vora
Platinum IV
Level 999
Champion Stats
62W - 56L
1,700 SR
Queue Stats
729W - 699L
1,545 Elo+
Solo
Imani
Imani
Platinum V
VIPxC4V3R4
Imani
Platinum V
Level 144
Champion Stats
16W - 13L
1,673 SR
Queue Stats
94W - 73L
1,542 Elo+
Party 1
Barik
Barik
Gold IV
lFireboot
Barik
Gold IV
Level 999
Champion Stats
10W - 11L
1,656 SR
Queue Stats
223W - 197L
1,543 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 455
1,624 SR
1,540 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 469
1,684 SR
1,554 Elo+
Octavia
Octavia
Silver I
Elliotmaverik
Octavia
Silver I
Level 509
Champion Stats
129W - 122L
1,585 SR
Queue Stats
488W - 528L
1,448 Elo+
Solo
Cassie
Cassie
Gold I
Hellface
Cassie
Gold I
Level 564
Champion Stats
9W - 7L
1,601 SR
Queue Stats
206W - 193L
1,567 Elo+
Solo
Zhin
Zhin
Gold II
MF3RREIRA
Zhin
Gold II
Level 999
Champion Stats
24W - 11L
1,731 SR
Queue Stats
305W - 266L
1,578 Elo+
Solo
Khan
Khan
Platinum II
RavenousShadow
Khan
Platinum II
Level 179
Champion Stats
41W - 33L
1,668 SR
Queue Stats
155W - 132L
1,603 Elo+
Solo
Jenos
Jenos
Gold I
bucetadopokemon
Jenos
Gold I
Level 95
Champion Stats
11W - 1L
1,834 SR
Queue Stats
92W - 68L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
KamillaDP
Atlas
47
2 / 7 / 10
2,305
177
49,322
96,815
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

13
2 / 10 / 16
2,729
210
10,671
43,073
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
10 / 12 / 9
3,026
233
66,132
55,673
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Imani
59
11 / 14 / 6
3,161
243
82,837
55,865
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Barik
lFireboot
Barik
59
5 / 10 / 9
2,922
225
36,724
78,192
101,221
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
FernandoBomb King
Team 1 Score

2

VS

Team 2 Score

4

Bans
Inara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
34
10 / 8 / 14
3,215
247
60,729
28,360
21,275
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Cassie
Hellface
Cassie
59
7 / 6 / 13
2,966
228
74,786
49,105
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Zhin
59
20 / 6 / 18
4,011
309
116,114
67,087
0
Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

60
10 / 5 / 10
3,115
240
52,798
76,788
29,644
Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

36
6 / 5 / 32
3,543
273
25,191
24,346
13,564
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 33s
Objective Time
5m 14s
80
Kill Participation
140
30
Kills
53
53
Deaths
30
50
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Octavia
10
8
14
2.13
W
Cassie
Hellface
Cassie
7
6
13
2.25
L
Atlas
KamillaDP
Atlas
2
7
10
1
L
2
10
16
1
L
10
12
9
1.21
W
Zhin
20
6
18
4.83
W
10
5
10
3
L
Imani
11
14
6
1
W
6
5
32
4.4
L
Barik
lFireboot
Barik
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

245,686
Damage
329,618
329,618
Taken
245,686
101,221
Shielding
64,483
144,431
Healing
162,272
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
60,729
59,029
225
3,059
28,360
21,275
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Cassie
Hellface
Cassie
74,786
58,940
0
6,626
49,105
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Atlas
KamillaDP
Atlas
49,322
49,322
0
11,180
96,815
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
10,671
10,671
93,878
21,084
43,073
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
66,132
48,662
0
5,997
55,673
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Zhin
116,114
97,389
3,877
18,823
67,087
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

W
52,798
49,319
7,836
20,475
76,788
29,644
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Imani
82,837
48,364
0
865
55,865
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
25,191
17,105
92,761
8,590
24,346
13,564
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Barik
lFireboot
Barik
36,724
36,724
0
11,427
78,192
101,221

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role