Player Matchup

Fernando
Fernando
A Wise Duke
Fernando
Level 478
Champion Stats
38W - 24L
1,668 SR
Queue Stats
634W - 643L
1,567 Elo+
Party 1
Raum
Raum
African Tfue923
Raum
Level 46
Champion Stats
5W - 4L
1,559 SR
Queue Stats
105W - 86L
1,585 Elo+
Party 1
Drogoz
Drogoz
Crazed Phoenix7
Drogoz
Level 692
Champion Stats
615W - 436L
1,638 SR
Queue Stats
783W - 659L
1,607 Elo+
Party 1
Jah6005
Unknown
Level 6
Champion Stats
1W - 0L
1,724 SR
Queue Stats
2W - 1L
1,535 Elo+
Party 1
Tyra
Tyra
Rubba3908
Tyra
Level 588
Champion Stats
582W - 749L
1,486 SR
Queue Stats
1,221W - 1,297L
1,433 Elo+
Solo
Team Averages
Level 362
1,615 SR
1,545 Elo+

VS

Team Averages
Level 356
1,462 SR
1,445 Elo+
Vora
Vora
Ilovekidneybean
Vora
Level 141
Champion Stats
1W - 4L
1,370 SR
Queue Stats
523W - 521L
1,490 Elo+
Solo
Lex
Lex
TAMAH786
Lex
Level 488
Champion Stats
29W - 22L
1,638 SR
Queue Stats
660W - 686L
1,499 Elo+
Party 2
VII
VII
Ultan77
VII
Level 770
Champion Stats
14W - 13L
1,561 SR
Queue Stats
342W - 343L
1,552 Elo+
Party 2
Strix
Strix
awesomelee333
Strix
Level 365
Champion Stats
32W - 51L
1,455 SR
Queue Stats
548W - 577L
1,536 Elo+
Solo
Lillith
Lillith
cultured-fever62
Lillith
Level 15
Champion Stats
0W - 2L
1,285 SR
Queue Stats
1W - 8L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
A Wise Duke
Fernando
59
10 / 5 / 16
3,337
303
36,379
56,215
53,920
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 60.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

12
17 / 4 / 21
4,006
364
37,690
93,763
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 100 after activating Soul Harvest.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

58
20 / 6 / 9
3,326
302
58,617
29,137
0
Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.

Level 4

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 30%.

Level 2

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Jah6005
Unknown
5
2 / 2 / 4
2,200
200
10,685
6,336
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Tyra
55
0 / 2 / 3
1,978
180
4,047
5,813
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
8 / 8 / 4
2,199
200
55,062
25,475
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

49
1 / 10 / 9
2,244
204
45,443
37,630
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 6% while using In Pursuit.

Level 1

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 25%.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

VII
58
4 / 11 / 6
715
65
33,273
25,168
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 25%.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 25 Ammo after activating Explosive Dodge.

Level 5

Equivocate

Equivocate

Grappling Hook

Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 1

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

60
5 / 9 / 6
2,080
189
33,267
24,013
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 40%.

Level 5

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

17
1 / 11 / 4
1,465
133
24,219
35,132
1,650
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 25s
Objective Time
3m 9s
102
Kill Participation
48
49
Kills
19
19
Deaths
49
53
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fernando
A Wise Duke
Fernando
10
5
16
3.6
W
17
4
21
6.88
W
20
6
9
4.08
L
8
8
4
1.25
W
Jah6005
Unknown
2
2
4
2
W
Tyra
0
2
3
0.75
L
1
10
9
0.55
L
VII
4
11
6
0.64
L
5
9
6
0.89
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,418
Damage
191,264
191,264
Taken
147,418
53,920
Shielding
1,650
74,580
Healing
25,461
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
A Wise Duke
Fernando
36,379
26,309
3,740
19,422
56,215
53,920
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
37,690
34,165
15,672
21,235
93,763
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
58,617
44,204
1,919
11,783
29,137
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
55,062
30,497
0
8,703
25,475
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Jah6005
Unknown
10,685
9,847
0
235
6,336
0
W
Tyra
4,047
3,125
462
112
5,813
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
45,443
44,363
0
12,509
37,630
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
VII
33,273
30,578
0
2,530
25,168
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
33,267
32,987
0
1,719
24,013
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
24,219
24,171
0
0
35,132
1,650

Damage Done by Role

Damage Taken by Role