Player Matchup

Pip
Pip
Exequielmatus080
Pip
Level 52
Champion Stats
1W - 2L
1,148 SR
Queue Stats
28W - 17L
1,543 Elo+
Party 1
Dredge
Dredge
ManuEmpire14
Dredge
Level 155
Champion Stats
31W - 28L
1,609 SR
Queue Stats
363W - 363L
1,568 Elo+
Solo
Khan
Khan
Skiper3dxx
Khan
Level 286
Champion Stats
16W - 18L
1,563 SR
Queue Stats
466W - 456L
1,587 Elo+
Solo
Buck
Buck
kyderiver
Buck
Level 147
Champion Stats
1W - 0L
1,303 SR
Queue Stats
39W - 35L
1,521 Elo+
Party 1
Tyra
Tyra
tomasvega456
Tyra
Level 42
Champion Stats
25W - 14L
1,618 SR
Queue Stats
42W - 41L
1,512 Elo+
Party 1
Team Averages
Level 136
1,448 SR
1,546 Elo+

VS

Team Averages
Level 351
1,622 SR
1,512 Elo+
Tyra
Tyra
DragonSlayerUp
Tyra
Level 470
Champion Stats
8W - 15L
1,464 SR
Queue Stats
107W - 112L
1,532 Elo+
Solo
Lillith
Lillith
GAPBot
Lillith
Level 696
Champion Stats
4W - 4L
1,624 SR
Queue Stats
145W - 148L
1,502 Elo+
Solo
Strix
Strix
GOKDARI363
Strix
Level 73
Champion Stats
1W - 3L
1,647 SR
Queue Stats
4W - 8L
1,482 Elo+
Solo
Fernando
Fernando
MrStencil
Fernando
Level 363
Champion Stats
1W - 3L
1,552 SR
Queue Stats
329W - 312L
1,495 Elo+
Solo
Kasumi
Kasumi
joaquinKM
Kasumi
Level 154
Champion Stats
1W - 1L
1,821 SR
Queue Stats
37W - 37L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
5 / 16 / 20
3,848
203
35,763
58,953
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.2s.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Dredge
52
22 / 14 / 12
4,891
257
140,260
52,351
9,645
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

60
11 / 11 / 18
4,724
249
68,459
156,201
94,805
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Buck
47
21 / 16 / 16
4,750
250
79,848
93,681
0
Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 14%.

Level 2

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.8999999999999999s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 18% for 2s after using Recovery.

Level 3

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

34
10 / 21 / 18
4,168
219
82,241
70,948
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
23 / 16 / 15
4,434
233
107,493
66,315
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Lillith
GAPBot
Lillith
59
19 / 14 / 28
5,705
300
110,856
71,397
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Level 1

Strix
41
9 / 12 / 32
3,894
205
59,265
39,678
0
Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Overburn

Overburn

Flare

Flare lasts 3s longer.

Level 5

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 12%.

Level 2

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 8%.

Level 1

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Fernando
MrStencil
Fernando
60
10 / 14 / 16
7,390
389
68,274
150,940
230,770
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kasumi
joaquinKM
Kasumi
53
17 / 13 / 16
4,193
221
86,246
78,241
0
Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 4% base damage per stack of Curse on your target.

Level 2

Soulfire

Soulfire

Heal for 200 each time one of your Spirit Lures triggers.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 4s
Objective Time
9m 4s
153
Kill Participation
185
69
Kills
78
78
Deaths
69
84
Assists
107
Player
Kills
Deaths
Assists
KDA
L
23
16
15
1.91
W
5
16
20
0.94
L
Lillith
GAPBot
Lillith
19
14
28
2.36
L
Strix
9
12
32
2.08
W
Dredge
22
14
12
2
L
Fernando
MrStencil
Fernando
10
14
16
1.29
W
11
11
18
1.82
L
Kasumi
joaquinKM
Kasumi
17
13
16
1.92
W
Buck
21
16
16
1.81
W
10
21
18
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

406,571
Damage
432,134
432,134
Taken
406,571
104,450
Shielding
230,770
201,822
Healing
141,894
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
107,493
69,496
0
13,249
66,315
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
35,763
31,460
96,997
18,822
58,953
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

Level 1

L
Lillith
GAPBot
Lillith
110,856
59,675
69,420
1,130
71,397
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Strix
59,265
46,035
0
5,580
39,678
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Dredge
140,260
83,826
0
11,970
52,351
9,645
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

L
Fernando
MrStencil
Fernando
68,274
48,591
0
20,506
150,940
230,770

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
68,459
58,997
6,126
31,671
156,201
94,805

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Kasumi
joaquinKM
Kasumi
86,246
55,969
4,604
27,405
78,241
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Buck
79,848
74,053
0
33,659
93,681
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
82,241
44,796
0
2,577
70,948
0

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role