Player Matchup

Mal'Damba
Mal'Damba
AliParlak
Mal'Damba
Level 528
Champion Stats
7W - 12L
1,514 SR
Queue Stats
453W - 468L
1,606 Elo+
Solo
Seris
Seris
MuslimEldar
Seris
Level 114
Champion Stats
34W - 30L
1,527 SR
Queue Stats
129W - 143L
1,562 Elo+
Solo
Saati
Saati
Serolol
Saati
Level 147
Champion Stats
4W - 6L
1,510 SR
Queue Stats
37W - 40L
1,533 Elo+
Solo
Barik
Barik
cosmo crusty
Barik
Level 56
Champion Stats
1W - 1L
1,494 SR
Queue Stats
7W - 8L
1,467 Elo+
Solo
Octavia
Octavia
crazy_gamer_RJ
Octavia
Level 39
Champion Stats
2W - 1L
1,797 SR
Queue Stats
8W - 9L
1,455 Elo+
Solo
Team Averages
Level 177
1,569 SR
1,525 Elo+

VS

Team Averages
Level 98
1,530 SR
1,467 Elo+
BRVSSXK
Unknown
Level 19
Champion Stats
3W - 1L
1,380 SR
Queue Stats
10W - 7L
1,517 Elo+
Solo
Zhin
Zhin
Genov17
Zhin
Level 18
Champion Stats
9W - 7L
1,610 SR
Queue Stats
18W - 14L
1,553 Elo+
Solo
Vora
Vora
ProGamerDB
Vora
Level 16
Champion Stats
8W - 1L
1,732 SR
Queue Stats
23W - 18L
1,472 Elo+
Solo
Skye
Skye
Saskus_xg
Skye
Level 65
Champion Stats
2W - 0L
1,415 SR
Queue Stats
38W - 34L
1,524 Elo+
Solo
Ying
Ying
clafeline
Ying
Level 374
Champion Stats
1W - 3L
1,512 SR
Queue Stats
3W - 3L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
AliParlak
Mal'Damba
57
8 / 6 / 16
4,030
504
31,717
36,558
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 30%.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
8 / 5 / 16
3,920
490
37,276
47,876
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 4 Ammo.

Level 4

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Saati
Serolol
Saati
59
6 / 10 / 14
3,785
473
57,383
45,276
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Level 1

47
2 / 10 / 9
3,435
429
26,616
76,675
33,380
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

34
14 / 9 / 2
3,970
496
47,566
49,356
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
BRVSSXK
Unknown
12
11 / 3 / 11
3,985
498
62,745
29,419
1,680

Level 4

Level 2

Level 3

Level 3

Level 3

Level 1

Zhin
Genov17
Zhin
6
9 / 5 / 5
3,642
455
56,869
46,555
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

21
6 / 9 / 8
3,612
452
38,581
36,412
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 16% of its base value.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Skye
17
8 / 13 / 5
3,405
426
26,746
43,732
0
Ying
59
6 / 8 / 23
4,315
539
70,800
44,440
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
95
Kill Participation
92
38
Kills
40
40
Deaths
38
57
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
AliParlak
Mal'Damba
8
6
16
2.67
W
BRVSSXK
Unknown
11
3
11
5.5
W
Zhin
Genov17
Zhin
9
5
5
2.3
L
8
5
16
3.2
W
6
9
8
1.11
W
Skye
8
13
5
0.81
L
Saati
Serolol
Saati
6
10
14
1.3
W
Ying
6
8
23
2.19
L
2
10
9
0.65
L
14
9
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,558
Damage
255,741
255,741
Taken
200,558
33,380
Shielding
1,680
136,983
Healing
100,824
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
AliParlak
Mal'Damba
31,717
22,667
51,932
10,527
36,558
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
BRVSSXK
Unknown
62,745
38,786
0
8,432
29,419
1,680
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Zhin
Genov17
Zhin
56,869
50,037
0
14,339
46,555
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
37,276
28,304
38,893
19,314
47,876
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
38,581
31,481
0
6,242
36,412
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Skye
26,746
14,477
0
6,400
43,732
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
Serolol
Saati
57,383
21,796
0
96
45,276
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ying
70,800
43,445
39,727
25,684
44,440
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
26,616
26,616
1,790
5,552
76,675
33,380
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
47,566
43,216
1,321
7,558
49,356
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role