Player Matchup

VII
VII
JOTOm
VII
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,596 Elo+
Solo
Viktor
Viktor
Jahm1e
Viktor
Level 11
Champion Stats
0W - 1L
1,756 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Moji
Moji
c3péO
Moji
Level 9
Champion Stats
1W - 2L
1,268 SR
Queue Stats
1W - 2L
1,431 Elo+
Solo
Saati
Saati
iNwF
Saati
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,338 Elo+
Solo
Ash
Ash
reptile181rieur
Ash
Level 19
Champion Stats
0W - 1L
1,747 SR
Queue Stats
1W - 3L
1,337 Elo+
Solo
Team Averages
Level 12
1,554 SR
1,440 Elo+

VS

Team Averages
Level 19
1,540 SR
1,554 Elo+
Tyra
Tyra
Im_TheRaptor95
Tyra
Level 25
Champion Stats
1W - 0L
1,759 SR
Queue Stats
7W - 3L
1,605 Elo+
Party 1
Lord_Pinguino
Unknown
Level 22
Champion Stats
2W - 0L
1,391 SR
Queue Stats
5W - 2L
1,548 Elo+
Party 1
Barik
Barik
domiesp320
Barik
Level 12
Champion Stats
1W - 0L
1,409 SR
Queue Stats
2W - 1L
1,470 Elo+
Party 1
Skye
Skye
huege
Skye
Level 24
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,647 Elo+
Party 2
Maeve
Maeve
lecaillouuuuuuu
Maeve
Level 13
Champion Stats
1W - 0L
1,643 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
JOTOm
VII
11
5 / 10 / 8
3,922
436
25,751
43,023
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Viktor
Jahm1e
Viktor
7
5 / 9 / 5
875
97
37,380
39,377
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Moji
c3péO
Moji
4
5 / 7 / 10
4,072
452
25,848
32,123
5,904

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Saati
iNwF
Saati
9
8 / 7 / 6
3,845
427
32,249
32,127
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

15
6 / 9 / 9
4,659
518
33,121
74,016
20,437
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
12 / 5 / 6
4,465
496
59,571
27,841
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

15
5 / 7 / 14
3,826
425
35,088
22,721
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Barik
10
3 / 5 / 5
4,009
445
13,713
37,877
51,164
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Skye
huege
Skye
32
12 / 4 / 12
4,583
509
55,819
36,098
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

12
10 / 8 / 12
4,476
497
56,475
29,812
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 41s
Objective Time
9m 28s
67
Kill Participation
91
29
Kills
42
42
Deaths
29
38
Assists
49
Player
Kills
Deaths
Assists
KDA
W
12
5
6
3
L
VII
JOTOm
VII
5
10
8
0.9
L
Viktor
Jahm1e
Viktor
5
9
5
0.83
W
5
7
14
1.71
L
Moji
c3péO
Moji
5
7
10
1.43
W
Barik
3
5
5
1.1
W
Skye
huege
Skye
12
4
12
4.5
L
Saati
iNwF
Saati
8
7
6
1.57
W
10
8
12
2
L
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,349
Damage
220,666
220,666
Taken
154,349
26,341
Shielding
51,164
89,118
Healing
70,157
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
59,571
44,488
0
10,597
27,841
0

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
VII
JOTOm
VII
25,751
25,751
0
1,935
43,023
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Viktor
Jahm1e
Viktor
37,380
29,659
0
6,521
39,377
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
35,088
24,156
2,844
6,599
22,721
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Moji
c3péO
Moji
25,848
25,848
60,122
9,761
32,123
5,904
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
13,713
13,713
0
17,212
37,877
51,164
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
Skye
huege
Skye
55,819
38,528
0
18,275
36,098
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
iNwF
Saati
32,249
29,983
1,633
5,718
32,127
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
56,475
52,785
2,596
12,034
29,812
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
33,121
29,981
0
3,428
74,016
20,437

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role