Player Matchup
VS
Match Stats
Falling Star
Void Grip
Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 4
Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1
Penumbra
Weapon
Gain 10% Lifesteal.
Level 2
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 4.8s.
Level 4
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Last Stand
Shield
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Level 3
Heat Transfer
Shield
Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.
Level 2
Running Start
Charge
Increase your Movement Speed by 30% for 3s after using Charge.
Level 3
Brand
Fireball
Heal for 300 for each enemy hit with Fireball.
Level 3
Unstoppable Force
Charge
Apply a Knockback of 800 to enemies hit by Charge.
Level 4
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.
Level 2
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 60%.
Level 3
Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.
Level 5
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.
Level 2
Level 1
Primal Haste
Combat Trance
Gain a 120-Health Shield for 4s after activating Combat Trance.
Level 2
Beast-Slayer
Armor
Gain a 150-Health Shield for 3s after falling to or below 50% Health.
Level 3
Charisma
Armor
Increase your maximum Health by 250.
Level 5
Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Level 3
Pouncing Tigron
Crouching Tigron
Increase the jump strength of Crouching Tigron by 16%.
Level 2
Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1
Hide
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Level 2
Designer Armor
Increase your maximum Health by 40.
Level 1
Closing Time
Increase your Movement Speed by 12% for 2.5s after activating Blast Back.
Level 2
Seek
Increase the duration of Dead Ringer's reveal on destruction by 2.5s.
Level 5
Taste Maker
Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.
Level 5
Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Relativity
Astral Mark
Heal for 80 every 1s for 10s after applying Astral Mark.
Level 2
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 20%.
Level 2
Umbral Gait
Weapon
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Level 2
Sorceress
Weapon
Increase your Ultimate charge rate by 35%.
Level 5
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Rampage
Armor
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Level 4
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Surf
Shell Spin
Increase the travel distance of Shell Spin by 20%.
Level 2
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 2.4s.
Level 4
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.
Level 4
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Level 5
Fire in the Hole
Frag Grenade
Generate 12 Ammo for each enemy hit with Frag Grenade.
Level 2
Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2
Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.
Level 3
On The Move
Frag Grenade
Gain 24% Movement Speed for 2s after using Frag Grenade.
Level 3
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Level 2
Level 2
Level 2
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 2
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.