Player Matchup

Acherbranco
Unknown
Level 10
Champion Stats
4W - 3L
1,538 SR
Queue Stats
4W - 6L
1,417 Elo+
Solo
Fernando
Fernando
Adan0000000001
Fernando
Level 9
Champion Stats
2W - 3L
1,486 SR
Queue Stats
7W - 3L
1,575 Elo+
Solo
Tiberius
Tiberius
Lolenzo_
Tiberius
Level 10
Champion Stats
0W - 1L
1,694 SR
Queue Stats
1W - 6L
1,201 Elo+
Solo
Talus
Talus
ORAZ1812
Talus
Level 47
Champion Stats
1W - 2L
1,494 SR
Queue Stats
13W - 24L
1,312 Elo+
Solo
Seris
Seris
SSJ05Goku
Seris
Level 10
Champion Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,543 SR
1,401 Elo+

VS

Team Averages
Level 32
1,677 SR
1,445 Elo+
Maeve
Maeve
FemboySnowy
Maeve
Level 20
Champion Stats
3W - 0L
1,920 SR
Queue Stats
18W - 14L
1,521 Elo+
Solo
Saati
Saati
JaggerV01
Saati
Level 14
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,305 Elo+
Solo
Khan
Khan
heavenshound28
Khan
Level 30
Champion Stats
3W - 2L
1,472 SR
Queue Stats
31W - 38L
1,435 Elo+
Solo
Ying
Ying
pear_fluffy430
Ying
Level 79
Champion Stats
4W - 2L
1,677 SR
Queue Stats
8W - 6L
1,487 Elo+
Solo
Zhin
Zhin
senlongsss9
Zhin
Level 16
Champion Stats
3W - 1L
1,814 SR
Queue Stats
9W - 9L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Acherbranco
Unknown
7
3 / 6 / 0
1,029
172
17,107
15,248
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Fernando
4
3 / 5 / 0
1,233
206
16,059
28,368
42,802
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
Lolenzo_
Tiberius
10
0 / 3 / 2
865
144
6,825
7,990
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Talus
ORAZ1812
Talus
41
1 / 7 / 0
836
139
9,950
16,430
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Seris
SSJ05Goku
Seris
9
0 / 6 / 0
819
137
5,558
18,872
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
9 / 0 / 6
2,266
378
34,988
9,505
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Saati
JaggerV01
Saati
7
7 / 4 / 3
1,838
306
16,678
11,078
0
Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

15
1 / 0 / 2
1,849
308
1,513
15,404
19,201
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

57
5 / 1 / 6
1,871
312
13,678
12,287
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

14
5 / 2 / 7
1,835
306
20,051
7,225
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

32s
Objective Time
7m 15s
9
Kill Participation
51
7
Kills
27
27
Deaths
7
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Acherbranco
Unknown
3
6
0
0.5
L
Fernando
3
5
0
0.6
W
9
0
6
12
W
Saati
JaggerV01
Saati
7
4
3
2.13
L
Tiberius
Lolenzo_
Tiberius
0
3
2
0.33
L
Talus
ORAZ1812
Talus
1
7
0
0.14
L
Seris
SSJ05Goku
Seris
0
6
0
0
W
1
0
2
2
W
5
1
6
8
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,499
Damage
86,908
86,908
Taken
55,499
42,802
Shielding
19,201
13,319
Healing
34,565
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Acherbranco
Unknown
17,107
11,887
0
0
15,248
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
16,059
10,309
0
5,370
28,368
42,802
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
34,988
33,048
812
4,346
9,505
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Saati
JaggerV01
Saati
16,678
15,928
0
97
11,078
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Tiberius
Lolenzo_
Tiberius
6,825
6,825
0
1,390
7,990
0
L
Talus
ORAZ1812
Talus
9,950
8,145
0
2,782
16,430
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Seris
SSJ05Goku
Seris
5,558
4,858
0
3,777
18,872
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
1,513
1,268
840
7,270
15,404
19,201
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
13,678
13,678
11,082
9,803
12,287
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
20,051
16,301
0
315
7,225
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role