Player Matchup

Fernando
Fernando
Gold I
BubbleShadow610
Fernando
Gold I
Level 999
Champion Stats
5W - 9L
1,427 SR
Queue Stats
643W - 608L
1,491 Elo+
Party 1
Furia
Furia
Platinum I
ImJoshGraves
Furia
Platinum I
Level 999
Champion Stats
36W - 23L
1,696 SR
Queue Stats
920W - 863L
1,625 Elo+
Party 1
Atlas
Atlas
Platinum III
Maragazh
Atlas
Platinum III
Level 279
Champion Stats
71W - 59L
1,729 SR
Queue Stats
260W - 235L
1,634 Elo+
Solo
Koga
Koga
Qualifying
PeakAscension
Koga
Qualifying
Level 240
Champion Stats
75W - 42L
1,698 SR
Queue Stats
183W - 148L
1,617 Elo+
Solo
Imani
Imani
Gold I
crimewave00
Imani
Gold I
Level 583
Champion Stats
15W - 9L
1,674 SR
Queue Stats
141W - 155L
1,518 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 620
1,645 SR
1,577 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 646
1,694 SR
1,574 Elo+
Willo
Willo
Platinum V
JosEdu
Willo
Platinum V
Level 911
Champion Stats
9W - 5L
1,711 SR
Queue Stats
48W - 43L
1,563 Elo+
Solo
Makoa
Makoa
Platinum V
Wahki
Makoa
Platinum V
Level 38
Champion Stats
37W - 14L
1,800 SR
Queue Stats
44W - 28L
1,626 Elo+
Party 2
Corvus
Corvus
Platinum IV
Wesker-Stars-Evi
Corvus
Platinum IV
Level 999
Champion Stats
18W - 26L
1,605 SR
Queue Stats
1,479W - 1,438L
1,520 Elo+
Solo
Inara
Inara
Gold I
sdfjnerilgunser
Inara
Gold I
Level 285
Champion Stats
17W - 18L
1,645 SR
Queue Stats
56W - 54L
1,554 Elo+
Party 2
Vatu
Vatu
Platinum III
ÐдяTДs
Vatu
Platinum III
Level 999
Champion Stats
64W - 45L
1,710 SR
Queue Stats
602W - 566L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
58
7 / 9 / 14
4,099
315
55,033
80,297
91,731
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
5 / 9 / 22
3,651
281
39,075
35,160
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Atlas
Maragazh
Atlas
59
10 / 8 / 14
3,733
287
73,104
94,894
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

58
15 / 8 / 14
3,836
295
88,495
40,403
0
Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
18 / 13 / 9
3,877
298
67,573
51,371
0
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
RuckusIo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
JosEdu
Willo
58
16 / 10 / 7
3,234
249
96,130
47,400
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Makoa
Wahki
Makoa
20
6 / 11 / 11
2,574
198
62,447
109,502
43,237
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
7 / 13 / 12
3,411
262
28,551
35,590
240
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

47
0 / 9 / 12
1,733
133
24,936
74,563
10,700
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
17 / 12 / 8
3,151
242
90,061
56,225
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 17s
Objective Time
4m 48s
128
Kill Participation
96
55
Kills
46
47
Deaths
55
73
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fernando
7
9
14
1.56
W
5
9
22
1.78
L
Willo
JosEdu
Willo
16
10
7
1.95
W
Atlas
Maragazh
Atlas
10
8
14
2.13
W
15
8
14
2.75
L
Makoa
Wahki
Makoa
6
11
11
1.05
L
7
13
12
1
W
18
13
9
1.73
L
0
9
12
0.67
L
17
12
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

323,280
Damage
302,125
302,125
Taken
323,280
91,731
Shielding
54,177
122,869
Healing
118,193
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
55,033
27,408
0
615
80,297
91,731
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
39,075
28,224
83,519
15,685
35,160
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Willo
JosEdu
Willo
96,130
78,536
0
1,615
47,400
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Atlas
Maragazh
Atlas
73,104
73,104
0
116
94,894
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
88,495
78,547
0
10,479
40,403
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Makoa
Wahki
Makoa
62,447
56,197
0
9,904
109,502
43,237
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
28,551
22,879
81,794
3,969
35,590
240
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
67,573
26,099
2,627
9,828
51,371
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
24,936
19,539
0
8,492
74,563
10,700
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
90,061
63,205
264
12,155
56,225
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role