Player Matchup

VII
VII
Diamond V
 
VII
Diamond V
Level 999
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ying
Ying
Diamond I
Chïhirø
Ying
Diamond I
Level 999
Champion Stats
72W - 57L
1,665 SR
Queue Stats
221W - 178L
1,717 Elo+
Party 2
Ruckus
Ruckus
Diamond II
JokerSouly
Ruckus
Diamond II
Level 408
Champion Stats
5W - 0L
1,915 SR
Queue Stats
27W - 12L
1,756 Elo+
Solo
Fernando
Fernando
Platinum II
Rorobh
Fernando
Platinum II
Level 999
Champion Stats
33W - 30L
1,649 SR
Queue Stats
533W - 504L
1,642 Elo+
Solo
Koga
Koga
Diamond I
ΒΙΝΗΟ
Koga
Diamond I
Level 999
Champion Stats
75W - 47L
1,688 SR
Queue Stats
1,071W - 947L
1,601 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 881
1,684 SR
1,643 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 749
1,651 SR
1,634 Elo+
Drogoz
Drogoz
Diamond I
PaulinhoNoPixel
Drogoz
Diamond I
Level 264
Champion Stats
119W - 89L
1,752 SR
Queue Stats
317W - 219L
1,643 Elo+
Party 1
Inara
Inara
Platinum I
UuBES
Inara
Platinum I
Level 999
Champion Stats
36W - 30L
1,705 SR
Queue Stats
646W - 617L
1,579 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond III
Zephÿrum
Mal'Damba
Diamond III
Level 999
Champion Stats
102W - 113L
1,615 SR
Queue Stats
647W - 591L
1,633 Elo+
Party 1
Yagorath
Yagorath
Diamond V
sktrTheRunner
Yagorath
Diamond V
Level 486
Champion Stats
1W - 1L
1,500 SR
Queue Stats
80W - 53L
1,677 Elo+
Solo
Lex
Lex
Diamond II
snqz1
Lex
Diamond II
Level 999
Champion Stats
73W - 55L
1,683 SR
Queue Stats
745W - 657L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
 
VII
59
11 / 12 / 14
3,200
178
88,766
48,718
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ying
60
1 / 6 / 25
3,669
204
13,881
22,273
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
JokerSouly
Ruckus
52
11 / 11 / 21
3,642
202
91,540
101,686
51,965
Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Fernando
Rorobh
Fernando
60
9 / 9 / 8
3,413
190
77,573
115,877
106,088
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
19 / 7 / 12
4,120
229
121,949
71,671
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Bans
Bomb King
Team 1 Score

4

VS

Team 2 Score

3

Bans
LianAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
12 / 12 / 12
4,209
234
98,584
65,254
0
Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 65% after getting an Elimination.

Level 5

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Inara
UuBES
Inara
58
5 / 10 / 14
5,975
332
73,295
114,268
13,168
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Mal'Damba
Zephÿrum
Mal'Damba
60
1 / 11 / 24
4,226
235
24,066
41,279
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Yagorath
sktrTheRunner
Yagorath
54
7 / 7 / 25
3,966
220
49,166
94,599
49,573
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 600.

Level 3

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 0.5s after using Hardening, gain its benefits.

Level 1

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 4s after activating Hardening.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Lex
snqz1
Lex
59
19 / 11 / 13
4,941
275
115,114
66,897
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 10 units.

Level 1

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 18s
Objective Time
9m 50s
131
Kill Participation
132
51
Kills
44
45
Deaths
51
80
Assists
88
Player
Kills
Deaths
Assists
KDA
W
VII
 
VII
11
12
14
1.5
W
Ying
1
6
25
2.25
W
Ruckus
JokerSouly
Ruckus
11
11
21
1.95
L
12
12
12
1.5
W
Fernando
Rorobh
Fernando
9
9
8
1.44
L
Inara
UuBES
Inara
5
10
14
1.2
L
Mal'Damba
Zephÿrum
Mal'Damba
1
11
24
1.18
L
Yagorath
sktrTheRunner
Yagorath
7
7
25
2.79
L
Lex
snqz1
Lex
19
11
13
2.32
W
19
7
12
3.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

393,709
Damage
360,225
360,225
Taken
382,297
158,053
Shielding
62,741
211,492
Healing
193,269
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
VII
 
VII
88,766
78,257
0
5,583
48,718
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ying
13,881
13,881
167,372
9,988
22,273
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
JokerSouly
Ruckus
91,540
65,291
0
12,074
101,686
51,965
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
98,584
79,196
0
2,519
65,254
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Rorobh
Fernando
77,573
31,476
0
4,256
115,877
106,088
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
UuBES
Inara
73,295
62,281
0
3,455
114,268
13,168

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

L
Mal'Damba
Zephÿrum
Mal'Damba
24,066
14,493
144,563
15,293
41,279
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Yagorath
sktrTheRunner
Yagorath
49,166
11,169
0
21,705
94,599
49,573
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Lex
snqz1
Lex
115,114
107,471
0
5,734
66,897
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
121,949
113,163
0
12,219
71,671
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role