Player Matchup

Kinessa
Kinessa
Okcal
Kinessa
Level 14
Champion Stats
1W - 1L
1,398 SR
Queue Stats
20W - 16L
1,551 Elo+
Party 3
Zhin
Zhin
Phan1om3
Zhin
Level 7
Champion Stats
2W - 0L
1,674 SR
Queue Stats
4W - 2L
1,874 Elo+
Party 2
VII
VII
raptors5501
VII
Level 21
Champion Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,699 Elo+
Party 2
Makoa
Makoa
yewfbfdhfs
Makoa
Level 22
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,580 Elo+
Party 2
Saati
Saati
かいりきch
Saati
Level 3
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Team Averages
Level 13
1,514 SR
1,641 Elo+

VS

Team Averages
Level 13
1,531 SR
1,493 Elo+
Vatu
Vatu
Antuah
Vatu
Level 13
Champion Stats
2W - 3L
1,500 SR
Queue Stats
12W - 14L
1,463 Elo+
Party 4
Vora
Vora
BattleChair
Vora
Level 24
Champion Stats
3W - 2L
1,533 SR
Queue Stats
10W - 12L
1,482 Elo+
Party 1
Saati
Saati
JAIMICOMT
Saati
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Willo
Willo
JahTuah
Willo
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,519 Elo+
Party 4
Maeve
Maeve
PhattPanda
Maeve
Level 5
Champion Stats
3W - 2L
1,621 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Okcal
Kinessa
9
13 / 1 / 14
2,340
780
24,880
7,853
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Zhin
2
6 / 5 / 15
1,979
660
24,931
17,959
1,650
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

11
3 / 3 / 11
1,768
589
10,460
7,923
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Makoa
10
11 / 2 / 3
2,015
672
15,340
32,659
25,614
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

2
7 / 3 / 14
1,995
665
16,332
11,902
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Level 1

Team 1 Score

4

VS

Team 2 Score

-22

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
Antuah
Vatu
8
1 / 11 / 3
1,633
544
13,576
21,934
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 40%.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 10% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 2

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 60%.

Level 4

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

11
1 / 9 / 7
1,771
590
17,841
22,237
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Saati
JAIMICOMT
Saati
7
3 / 7 / 3
1,825
608
17,746
16,550
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Willo
JahTuah
Willo
7
4 / 8 / 3
1,900
633
15,308
18,717
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Maeve
2
5 / 5 / 1
1,931
644
13,825
12,505
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
97
Kill Participation
31
40
Kills
14
14
Deaths
40
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vatu
Antuah
Vatu
1
11
3
0.23
L
1
9
7
0.5
L
Saati
JAIMICOMT
Saati
3
7
3
0.64
L
Willo
JahTuah
Willo
4
8
3
0.69
W
Kinessa
Okcal
Kinessa
13
1
14
20
W
Zhin
6
5
15
2.7
L
Maeve
5
5
1
1.1
W
3
3
11
2.83
W
Makoa
11
2
3
6.25
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,943
Damage
78,296
78,296
Taken
91,943
27,264
Shielding
0
23,994
Healing
6,000
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vatu
Antuah
Vatu
13,576
11,029
0
169
21,934
0
L
17,841
14,298
0
1,965
22,237
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
JAIMICOMT
Saati
17,746
16,669
572
1,346
16,550
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Willo
JahTuah
Willo
15,308
10,417
0
25
18,717
0
W
Kinessa
Okcal
Kinessa
24,880
18,917
0
1,693
7,853
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Zhin
24,931
19,033
0
2,189
17,959
1,650
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
13,825
13,025
0
1,923
12,505
0
W
10,460
10,460
0
240
7,923
0
W
Makoa
15,340
14,640
0
11,975
32,659
25,614
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
16,332
13,519
3,168
4,729
11,902
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role