Player Matchup

Ying
Ying
Dantedb
Ying
Level 110
Champion Stats
14W - 3L
1,654 SR
Queue Stats
73W - 47L
1,646 Elo+
Solo
Androxus
Androxus
JóseHs
Androxus
Level 999
Champion Stats
8W - 3L
1,636 SR
Queue Stats
32W - 19L
1,698 Elo+
Solo
Fernando
Fernando
Pirocadepaodoce
Fernando
Level 10
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,104 Elo+
Party 2
Tyra
Tyra
maticabral555
Tyra
Level 11
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,465 Elo+
Solo
Barik
Barik
preventudo
Barik
Level 7
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,104 Elo+
Party 2
Team Averages
Level 227
1,558 SR
1,404 Elo+

VS

Team Averages
Level 40
1,522 SR
1,594 Elo+
Skye
Skye
Nicolascrack10
Skye
Level 30
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,749 Elo+
Solo
Vora
Vora
NoCtBlacK
Vora
Level 103
Champion Stats
70W - 37L
1,646 SR
Queue Stats
450W - 349L
1,686 Elo+
Solo
Ying
Ying
Paulo7hz
Ying
Level 24
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,648 Elo+
Party 1
Viktor
Viktor
SerCus
Viktor
Level 33
Champion Stats
0W - 5L
1,463 SR
Queue Stats
4W - 8L
1,386 Elo+
Party 1
Saati
Saati
corttes71
Saati
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Dantedb
Ying
51
4 / 0 / 16
3,600
720
12,035
10,610
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Androxus
JóseHs
Androxus
59
13 / 1 / 7
2,719
544
38,350
22,085
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
14
0 / 0 / 2
2,839
568
3,535
3,921
28,179
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

16
10 / 1 / 6
2,656
531
39,658
14,602
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Barik
5
4 / 2 / 6
2,571
514
12,538
23,252
5,620
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
0 / 7 / 0
1,957
391
8,320
17,306
0
Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 20% for 5s after using Poison Bolts.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Vora
32
4 / 4 / 0
2,330
466
24,231
22,908
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
32
0 / 5 / 1
2,295
459
18,485
22,740
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Viktor
SerCus
Viktor
17
0 / 7 / 2
2,360
472
18,323
24,558
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 75%.

Level 5

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Saati
corttes71
Saati
2
0 / 8 / 0
1,600
320
5,111
18,604
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 0s
Objective Time
8s
68
Kill Participation
7
31
Kills
4
4
Deaths
31
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ying
Dantedb
Ying
4
0
16
12
W
Androxus
JóseHs
Androxus
13
1
7
16.5
L
0
7
0
0
L
Vora
4
4
0
1
L
Ying
0
5
1
0.1
W
Fernando
0
0
2
1
L
Viktor
SerCus
Viktor
0
7
2
0.14
L
Saati
corttes71
Saati
0
8
0
0
W
10
1
6
13
W
Barik
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,116
Damage
74,470
74,470
Taken
106,116
33,799
Shielding
0
52,271
Healing
35,812
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
Dantedb
Ying
12,035
7,635
33,886
10,612
10,610
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Androxus
JóseHs
Androxus
38,350
30,774
708
1,941
22,085
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
8,320
8,320
0
712
17,306
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
24,231
12,873
0
10,009
22,908
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
18,485
11,485
8,199
10,745
22,740
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

W
Fernando
3,535
885
0
200
3,921
28,179
L
Viktor
SerCus
Viktor
18,323
10,934
0
5,955
24,558
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Saati
corttes71
Saati
5,111
4,168
0
192
18,604
0
W
39,658
35,199
0
352
14,602
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
12,538
12,538
0
4,572
23,252
5,620
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role