Player Matchup

Mal'Damba
Mal'Damba
AzoDir
Mal'Damba
Level 235
Champion Stats
7W - 5L
1,731 SR
Queue Stats
88W - 85L
1,574 Elo+
Solo
Fernando
Fernando
P2VORGINS
Fernando
Level 154
Champion Stats
6W - 10L
1,518 SR
Queue Stats
109W - 93L
1,528 Elo+
Party 2
Kasumi
Kasumi
PrettiestTwink
Kasumi
Level 53
Champion Stats
3W - 3L
1,698 SR
Queue Stats
122W - 119L
1,552 Elo+
Solo
Vora
Vora
itchisvn-
Vora
Level 76
Champion Stats
3W - 5L
1,560 SR
Queue Stats
69W - 64L
1,524 Elo+
Party 2
Willo
Willo
softrashame
Willo
Level 83
Champion Stats
54W - 37L
1,612 SR
Queue Stats
92W - 68L
1,588 Elo+
Solo
Team Averages
Level 120
1,624 SR
1,553 Elo+

VS

Team Averages
Level 319
1,567 SR
1,532 Elo+
Ying
Ying
Hilltop OG2679
Ying
Level 441
Champion Stats
136W - 112L
1,629 SR
Queue Stats
1,321W - 1,318L
1,575 Elo+
Solo
Saati
Saati
Pabsumika
Saati
Level 115
Champion Stats
12W - 11L
1,555 SR
Queue Stats
290W - 264L
1,535 Elo+
Solo
Fernando
Fernando
dkel
Fernando
Level 217
Champion Stats
7W - 6L
1,497 SR
Queue Stats
39W - 28L
1,441 Elo+
Party 1
Skye
Skye
mamemostroo
Skye
Level 301
Champion Stats
53W - 34L
1,582 SR
Queue Stats
1,341W - 1,273L
1,586 Elo+
Solo
Jenos
Jenos
wifeykelll
Jenos
Level 522
Champion Stats
28W - 26L
1,570 SR
Queue Stats
176W - 163L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
AzoDir
Mal'Damba
53
0 / 5 / 3
1,408
176
27,208
24,035
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 30%.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
P2VORGINS
Fernando
60
2 / 7 / 1
1,703
213
36,607
57,462
46,831
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

19
0 / 12 / 1
1,144
143
16,764
36,650
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Vora
58
2 / 11 / 2
1,426
178
25,677
36,153
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

27
0 / 10 / 3
966
121
22,221
23,863
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 0 / 18
2,534
317
29,277
8,721
910
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Saati
Pabsumika
Saati
39
18 / 1 / 10
2,800
350
61,477
18,034
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
dkel
Fernando
53
5 / 3 / 14
2,700
338
25,934
65,714
42,801
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

54
9 / 0 / 11
2,363
295
39,498
23,815
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 25% while Hidden is active.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 5s.

Level 5

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Jenos
58
1 / 0 / 22
2,618
327
21,977
12,193
6,800
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 59s
Objective Time
7m 35s
14
Kill Participation
120
4
Kills
45
45
Deaths
4
10
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
AzoDir
Mal'Damba
0
5
3
0.3
W
12
0
18
21
L
Fernando
P2VORGINS
Fernando
2
7
1
0.36
W
Saati
Pabsumika
Saati
18
1
10
23
L
0
12
1
0.04
W
Fernando
dkel
Fernando
5
3
14
4
L
Vora
2
11
2
0.27
W
9
0
11
14.5
L
0
10
3
0.15
W
Jenos
1
0
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,477
Damage
178,163
178,163
Taken
128,477
46,831
Shielding
50,511
55,122
Healing
107,288
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
AzoDir
Mal'Damba
27,208
10,200
34,963
8,205
24,035
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
29,277
18,691
30,348
5,047
8,721
910
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
P2VORGINS
Fernando
36,607
21,136
0
1,197
57,462
46,831
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Saati
Pabsumika
Saati
61,477
52,582
0
147
18,034
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
16,764
11,320
0
6,586
36,650
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
dkel
Fernando
25,934
19,623
0
0
65,714
42,801
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
25,677
14,349
0
4,171
36,153
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
39,498
30,136
0
2,091
23,815
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
22,221
12,058
0
0
23,863
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Jenos
21,977
15,716
61,094
8,561
12,193
6,800
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role