Player Matchup

Jenos
Jenos
DaanootjePWR
Jenos
Level 999
Champion Stats
16W - 7L
1,772 SR
Queue Stats
580W - 248L
1,774 Elo+
Party 1
Octavia
Octavia
Kaleeston
Octavia
Level 999
Champion Stats
36W - 18L
1,754 SR
Queue Stats
1,767W - 721L
1,865 Elo+
Party 1
Khan
Khan
MonelkaJr
Khan
Level 253
Champion Stats
15W - 12L
1,671 SR
Queue Stats
315W - 205L
1,794 Elo+
Party 1
Skye
Skye
Rîck
Skye
Level 999
Champion Stats
11W - 9L
1,674 SR
Queue Stats
161W - 140L
1,630 Elo+
Party 1
Atlas
Atlas
ìTankAbùse
Atlas
Level 999
Champion Stats
35W - 8L
1,884 SR
Queue Stats
707W - 213L
1,944 Elo+
Party 1
Team Averages
Level 850
1,751 SR
1,801 Elo+

VS

Team Averages
Level 412
1,753 SR
1,713 Elo+
Jenos
Jenos
DracøIsBack
Jenos
Level 552
Champion Stats
2W - 1L
1,913 SR
Queue Stats
69W - 59L
1,709 Elo+
Party 2
Lian
Lian
Khoshina
Lian
Level 302
Champion Stats
24W - 20L
1,632 SR
Queue Stats
279W - 252L
1,646 Elo+
Solo
Bomb King
Bomb King
Masqueradé
Bomb King
Level 442
Champion Stats
24W - 13L
1,768 SR
Queue Stats
747W - 609L
1,793 Elo+
Solo
Buck
Buck
Pork3pok
Buck
Level 647
Champion Stats
4W - 4L
1,670 SR
Queue Stats
274W - 254L
1,763 Elo+
Party 2
Barik
Barik
birdistheword34
Barik
Level 117
Champion Stats
6W - 1L
1,782 SR
Queue Stats
279W - 261L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
3 / 0 / 24
3,156
287
23,485
13,520
13,458
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Octavia
Kaleeston
Octavia
60
5 / 2 / 6
2,309
210
36,056
18,813
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Khan
48
12 / 2 / 11
2,946
268
45,338
107,259
40,852
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Skye
Rîck
Skye
59
8 / 5 / 13
2,709
246
47,170
29,683
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

57
5 / 3 / 12
2,625
239
47,993
86,631
2,370
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 3 / 7
2,268
206
12,128
17,985
8,622
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Lian
54
0 / 6 / 7
2,118
193
59,116
28,092
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bomb King
Masqueradé
Bomb King
60
7 / 7 / 4
2,497
227
78,456
35,518
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Buck
59
4 / 10 / 4
2,297
209
61,852
58,161
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

56
1 / 7 / 4
2,289
208
44,354
60,286
103,614
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 36s
Objective Time
3m 18s
99
Kill Participation
38
33
Kills
12
12
Deaths
33
66
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
0
24
15
L
0
3
7
1.17
W
Octavia
Kaleeston
Octavia
5
2
6
4
L
Lian
0
6
7
0.58
L
Bomb King
Masqueradé
Bomb King
7
7
4
1.29
W
Khan
12
2
11
8.75
L
Buck
4
10
4
0.6
W
Skye
Rîck
Skye
8
5
13
2.9
L
1
7
4
0.43
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,042
Damage
255,906
255,906
Taken
200,042
56,680
Shielding
112,236
197,554
Healing
111,585
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
23,485
14,713
117,864
7,186
13,520
13,458
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
12,128
10,909
90,834
7,230
17,985
8,622
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Octavia
Kaleeston
Octavia
36,056
30,118
0
1,994
18,813
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lian
59,116
57,516
0
97
28,092
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Bomb King
Masqueradé
Bomb King
78,456
65,583
0
344
35,518
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Khan
45,338
40,709
4,211
17,675
107,259
40,852
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Buck
61,852
58,252
0
11,936
58,161
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Skye
Rîck
Skye
47,170
35,158
30,061
13,292
29,683
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
44,354
44,354
0
1,144
60,286
103,614
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
47,993
47,993
0
5,271
86,631
2,370
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role