Player Matchup

Koga
Koga
Gold IV
GodlyGamer123
Koga
Gold IV
Level 84
Champion Stats
13W - 4L
1,667 SR
Queue Stats
95W - 92L
1,521 Elo+
Party 2
Cassie
Cassie
Platinum III
Kyle
Cassie
Platinum III
Level 331
Champion Stats
15W - 11L
1,700 SR
Queue Stats
176W - 155L
1,643 Elo+
Solo
Jenos
Jenos
Platinum III
NMEoverERRthang
Jenos
Platinum III
Level 569
Champion Stats
11W - 12L
1,539 SR
Queue Stats
388W - 364L
1,599 Elo+
Solo
Khan
Khan
Gold III
Sadi69
Khan
Gold III
Level 259
Champion Stats
8W - 6L
1,723 SR
Queue Stats
61W - 67L
1,454 Elo+
Solo
Inara
Inara
Platinum V
awesomelee333
Inara
Platinum V
Level 370
Champion Stats
17W - 18L
1,685 SR
Queue Stats
318W - 311L
1,528 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 323
1,663 SR
1,549 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 258
1,668 SR
1,568 Elo+
Tyra
Tyra
Platinum IV
AguitadeCulo
Tyra
Platinum IV
Level 162
Champion Stats
7W - 8L
1,581 SR
Queue Stats
307W - 295L
1,612 Elo+
Party 1
Barik
Barik
Gold I
C65z
Barik
Gold I
Level 176
Champion Stats
14W - 16L
1,631 SR
Queue Stats
715W - 682L
1,491 Elo+
Solo
Maeve
Maeve
Platinum III
DaftPunkForever
Maeve
Platinum III
Level 95
Champion Stats
5W - 2L
1,818 SR
Queue Stats
119W - 111L
1,642 Elo+
Party 1
Makoa
Makoa
Platinum IV
IVIolty
Makoa
Platinum IV
Level 575
Champion Stats
68W - 83L
1,633 SR
Queue Stats
1,634W - 1,584L
1,542 Elo+
Solo
Furia
Furia
Platinum IV
WallaceAlex
Furia
Platinum IV
Level 281
Champion Stats
1W - 3L
1,678 SR
Queue Stats
45W - 38L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 18 / 22
3,906
260
101,403
59,392
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Cassie
Kyle
Cassie
47
25 / 10 / 18
5,215
348
155,038
58,476
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

53
10 / 6 / 35
5,205
347
32,795
44,681
10,662
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Khan
Sadi69
Khan
48
15 / 8 / 19
4,421
295
83,296
140,347
34,247
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
4 / 11 / 16
4,454
297
50,188
120,895
22,600
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
Androxus
Team 1 Score

4

VS

Team 2 Score

2

Bans
LexNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 14 / 17
3,318
221
106,781
58,596
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Barik
C65z
Barik
50
9 / 9 / 14
3,908
261
90,723
116,042
97,526
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

47
15 / 16 / 10
3,252
217
81,346
59,018
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Makoa
IVIolty
Makoa
57
12 / 12 / 9
3,157
210
93,316
135,354
33,778
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

52
6 / 11 / 23
3,643
243
51,625
53,710
6,380
Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 6s
Objective Time
7m 30s
172
Kill Participation
126
62
Kills
53
53
Deaths
62
110
Assists
73
Player
Kills
Deaths
Assists
KDA
L
11
14
17
1.39
L
Barik
C65z
Barik
9
9
14
1.78
L
15
16
10
1.25
W
8
18
22
1.06
L
Makoa
IVIolty
Makoa
12
12
9
1.38
W
Cassie
Kyle
Cassie
25
10
18
3.4
W
10
6
35
4.58
W
Khan
Sadi69
Khan
15
8
19
3.06
L
6
11
23
1.59
W
4
11
16
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

422,720
Damage
423,791
423,791
Taken
422,720
67,509
Shielding
137,684
264,948
Healing
216,501
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
106,781
61,759
0
3,466
58,596
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Barik
C65z
Barik
90,723
90,723
0
20,161
116,042
97,526
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
81,346
77,028
0
12,421
59,018
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
101,403
54,030
0
8,351
59,392
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

L
Makoa
IVIolty
Makoa
93,316
84,823
0
3,360
135,354
33,778
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Cassie
Kyle
Cassie
155,038
126,884
0
5,558
58,476
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
32,795
24,727
190,503
27,791
44,681
10,662
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Khan
Sadi69
Khan
83,296
78,124
5,730
25,137
140,347
34,247
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
51,625
25,950
150,476
26,617
53,710
6,380
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
50,188
37,503
0
1,878
120,895
22,600

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role