Player Matchup
VS
Match Stats

Hellish Lodestones
Ignition
Reduce your damage taken by 3% for 3s after activating Ignition.
Level 1

Apocalypse
Juggernaut
Heal for 600 for each champion hit by Juggernaut.
Level 4

Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Level 5

Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1

Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 32%.
Level 4

Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1

Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5

Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1

Cursed Weaponry
Harpoon
Generate 3 Ammo for each enemy hit by Harpoon.
Level 3

Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5

Dreadnought
Armor
Increase your maximum Health by 50.
Level 1

Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 5s.
Level 5

Scar Tissue
Nine Lives
Reduce your damage taken by 6% for 2s after using Nine Lives.
Level 1

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2

Persistence
Armor
Reduce the damage you take by 12% while at or below 40% Health.
Level 3

Walk it Off
Prowl
Heal for 160 every 1s while Prowl is active.
Level 4

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 10%.
Level 1

Revenant
Armor
Increase your maximum Health by 250.
Level 5

Sorceress
Weapon
Increase your Ultimate charge rate by 21%.
Level 3

Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5

Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1

Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Level 5

Vanguard
Shoulder Bash
Reduce your damage taken by 8% for 2s after using Shoulder Bash.
Level 1

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 24%.
Level 3

Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3

Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Level 3

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Hot Pursuit
Fireball
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Level 5

Cavalier
Armor
Increase your maximum Health by 150.
Level 1

Launch
Charge
Increase the travel distance of Charge by 15%.
Level 1

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.
Level 3

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 3

Space Jam
Stellar Wind
Increase your jump height by 12% while using Stellar Wind.
Level 1

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 6s.
Level 5

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4

Eclipse
Void Grip
Heal for 100 every 1s while using Void Grip.
Level 2

The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 0.8s.
Level 1

Sustenance
Armor
Increase your Healing received by 24% while at or below 50% Health.
Level 3

Snake Pit
Armor
Increase your Movement Speed by 20%.
Level 5

Incorporeal
Armor
Increase your maximum Health by 200.
Level 4

Fleeting
Slither
Reduce the Cooldown of Slither by 1.2s.
Level 2

Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1

Antics
Weapon
Increase your Reload Speed by 15%.
Level 3

Just Believe!
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Flitter
Flutter
Reduce the Cooldown of Flutter by 1.7999999999999998s.
Level 3

Shenanigans
Dead Zone
Increase your Movement Speed by 24% for 3s after activating Dead Zone.
Level 3

Hummingbird
Flutter
Generate 4 Ammo after activating Flutter.
Level 4

Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1

Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5

Footwork
Counter
Increase your Movement Speed by 10% for 3s after activating Counter.
Level 1

Up in Smoke
Billow
Increase your Movement Speed by 22% while Billow is active.
Level 2

Hideout
Billow
Reduce the Cooldown of Whirl by 3s after using Billow.
Level 3

Infamy
Armor
Increase your maximum Health by 200.
Level 4

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.